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Canvas / HTML5 / Javascript ParticleSystem

Recently tried HTML5 / Canvas / JavaScript. I copied with C ++ / OpenGL a simple particle system from my old game - gamediameter.sourceforge.net .

You can see what happened here: mjv-art.org/files/WebDiameter .
By default there are 60 particles and they are oriented in the direction of the mouse cursor. In addition, the FPS value is displayed.
In fact, the biggest problem was math, I didn’t immediately find a library for working with vectors for JavaScript. While writing his own and primitive.

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Source: https://habr.com/ru/post/89310/


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