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Ogre3D 1.7 Cthugha release!

Ogre3d

At the end, the long-awaited release of the open source render-engine Ogre3D 1.7 Chtunga.
The main changes in this thread can be found on this page . Download source from svn .
Download precompiled SDK for different platforms here.

The new version has many great additions:

I want to remind you that several high-level projects are written on this engine: Torchlight, MotorM4X, Zombie Driver, Venetica
Now I am compiling a new version, after the end I will lay out screenshots of some possibilities from demo applications. And under the cut, you can look at the new Terrain system.
Under the cut the main features of the engine.

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Dynamic textures:
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RTSS:
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Transparent objects:
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Shadows:
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Deffered Shadding:
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Composer: Bloom + HDR
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Source: https://habr.com/ru/post/85932/


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