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OpenGL video tutorials

Good day!

This is my first blog post in the community.

Many novice programmers, sooner or later, begin to show an interest in computer games programming. Not passed this trend and past me. As always happens in such cases, I want to write something “sort of” that I could boast to my friends :).

It all started with the question: Where to start? Having rummaged in the Internet and having read articles I came to the conclusion that first I need to decide on an IDE. Visual Studio + Nvidia SDK10 was chosen as IDE. Why Visual Studio? There are several answers to this question:
1. there was programming experience in this IDE;
2. I personally, in Visual Studio, find it easier to clean the code from errors;
3. easily connect the necessary libraries.
Then there was a question in the API. What to choose DirectX or OpenGL. I decided to stop at OpenGL because of the cross-platform and simplicity of the code.
As a graphical interface, I stopped at Glut. Reason: independence from the window system (easy to configure under Windows, Linux, Mac).
')
As everyone knows, there are several ways to learn.
The classic way of teaching programming is: a book + the necessary software. What tutorials helped me (OpenGL Red Book, OpenGL® SuperBible)
But, you can also use the non-classical method, i.e. video tutorials: video + necessary software.

I want to present a few lessons on graphical programming (C ++ OpenGL). <English, but everything is clear :)>

Total lessons on OpenGL - 5. The rest can be viewed on the website: xoax.net

Source: https://habr.com/ru/post/83038/


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