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Simple Map Binding Shift in Ozi

As a rule, binding maps to reality is a relatively difficult task, even with known coordinates of reference points. It happens, you tie a map, you go with it to the outside world, you look at the map - and you do not go on the road at all, but somewhere on the side, in a ditch. So you want to move a bit, it seems to be just to be. But no, go around all the menus in Ozi - there is no such thing.

Nevertheless, there is a way, and it is very simple. The way is old, although something is not too mentioned, and there is not a word about it.

Look in the pictures:
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1. We take the desired card and bind it approximately similar to the rappers.

card binding

2. Write a piece of the track for this card.

slid track
(well, we left for the woods)

3. Here it is, the moment of truth! In the Ozi directory, create an empty movemapcal.dat file.

create file

4. Now we run Ozi, load the map and track into it, open the “Map” menu and are surprised to find one more item at the bottom of it:

new menu item

5. Of course we choose it. Voila - a window with arrows opens, we press them - the card moves. The shift pitch is selected here. Well, we combine the map with reality in the form of a live track.

pushed the map

6. ... and click Save (Save)

saved

That's all. Now our map is tied exactly.

Source: https://habr.com/ru/post/76531/


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