Recently, many large corporations are actively buying office space in virtual worlds like
Second Life . There they hold corporate meetings, trainings, etc. But it looks very strange when valuable company employees come to the boss in the form of bikers, goblins and half-dressed girls.

The authoritative agency Gartner published an
analytical report on the subject of corporate dress code in virtual worlds. According to experts, in the next four years, 70% of companies will impose strict appearance rules for their employees' avatars.

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At the same time, companies are encouraged to launch workshops for their employees on the topic of life in virtual worlds, consider the rules for changing avatars during work and non-working hours, and also extend the effect of the dress code to other social networks where employees appear.
Illustrations NY Times