Novell after a six-month beta test, which was
announced on Habré, today
published the final release of the development environment
MonoTouch 1.0 . As you know, it allows you to adapt Windows-based applications to run under the iPhone and iPod. That is, you can take ready-made programs and libraries written in .NET in programming languages, such as C #, and recompile them for iPhone (see
video ).
According to Novell, there are five million .NET programmers in the world. Now they can all write programs for iPhones. True, to use MonoTouch you need to have a Mac and buy a subscription on the iPhone SDK.

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MonoTouch 1.0 comes with all the necessary compilers, libraries and tools for integrating with the Apple iPhone SDK, including XCode IDE for testing programs on the Apple iPhone Simulator.
MonoTouch 1.0 was released as part of the Mono project, which helps to port Windows applications to a variety of operating systems, including Linux and Mac OS.
Novell Vice President of Development Miguel de Icaza says that the meaning of releasing such a development environment is quite obvious: C # and. NET themselves are much more productive for writing programs than the native Objective-C iPhones. In addition, a huge amount of code is written on the .NET platform, and many programs are great for iPhones, including corporate systems.
MonoTouch 1.0 with an annual subscription to updates is priced from $ 400 (personal edition) to $ 4000 (corporate).