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The Path, the new game studio The Tale of Tales

Tale


I do not know whether Habraludyam knows about the studio of Art Games, which is based in Belgium and consists of two people: Michael Samin and Oriya Harvey. I think that if they know that far from all. And I myself learned only about a month ago. I started my acquaintance from the studio with a small, online game, where you are transferred to the Magic Forest and endow you with a deer's body, but with a human face. You cannot speak, all communication will be realized by the language of gestures. You grow up and from a little fawn you can become big with branchy horns and original color. But she never started.

Another game of the studio has a rather specific plot: You are a grandmother, you are in a cemetery. You go leaning on a cane, listening to the birds singing. Your goal: to reach the shop, sit and go back. It is impossible to convey the atmosphere, it must be seen. Esquire magazine, for example, recommended reading The Graveyard along with going to the movies or listening to a concert.

But today I would like to acquaint you with the game that I just recently published, a game where the way to turn into the Way. A game where everything is already decided for you, and you only need to play your part, reach the end of the road.
')

The path


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You can describe the plot briefly, - You are what drives six girls from 6 to 19 years old. And they need to carry the grandmother a basket with wine and food. You can walk in a straight line, without turning, without going into the forest, very quickly take everything to the house and ... Lose. And you can roll into the woods and walk there in circles feeling an indescribable atmosphere that is created from sounds, music, thoughts of a girl for which you are currently playing.

Each has its own worldview, character, thoughts, desires - each is special. But all will unite the Way.

The creators of the game hint that everything in this world is not easy. And in order to reach the end, one must more than once turn away from the path and overcome difficulties. Even if this path leads in one direction.

I advise you to play at night, with headphones and a dark room. After 10 minutes, tearing your eyes off the screen is unreal. The atmosphere tightens, envelops does not allow to relax. It is recommended, first of all, to those who played in Turgor and Mor, and in general loves such art projects.

Download the game (along with others) from the original developer site.

PS Yes, this is my first blog entry in Habré and yes, Russian is not my native language.

Source: https://habr.com/ru/post/56616/


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