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MMOG market has passed over a billion

The market volume of MMOG games exceeded $ 1 billion in 2006, according to a report by Screen Digest. According to analysts, of this billion, about $ 576 million falls on the United States, $ 299 million on Europe, and the rest went to Japan and other countries.

The largest player was and remains Blizzard - the income from the virtual world of World of Warcraft, which has about 8 million subscribers, amounted to $ 471 million.

via Extreme Tech

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Source: https://habr.com/ru/post/5620/


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