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The digest of interesting materials for the mobile developer # 302 (June 10 - 16)

The new digest continues the stories about WWDC and SwiftUI, and at the same time we are talking about dark modes, hyper casual games, applications for people, the market of fitness applications and much more.



Traditionally, we each year with colleagues spend a week at the WWDC. In the article I share my impressions from the conference: under the cut not only important updates and review of the sessions, but also some personal emotions from being in the happy crowd, who are chanting “Dub-dub! D-C! ”And dreams of shaking hands with Tim Cook.2018 showed dark modes on the way. Now that we are halfway through 2019, we can say with confidence that they are here and they are everywhere.
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This digest is available as a weekly newsletter . And every day we send news to Telegram channel .

iOS

(+19) iOS Storyboards: analysis of pros and cons, best practices
(+19) Decomposing a UICollectionViewCell
(+18) Magic SwiftUI or about Function builders
(+13) Everything you wanted to know about SwiftUI, but were afraid to ask
(+13) How to implement context menus (Context Menu) in iOS 13
(+13) 15 tips on how to get into the app store with subscriptions
(+10) Functional Swift is just
(+7) How to work with multiple queries. Composition, Reducer, OP
(+6) Double-page list rotation. Swift Edition
Apple announced CryptoKit
Making a real application with SwiftUI
What SwiftUI means for Flutter
RxSwift: rest in peace
14 resources to help find work iOS developer
Game 2048 at SwiftUI
Alison: animation for bots on SpriteKit

Android

(+24) Playing Tetris in AR
(+19) How we implemented navigation from Jetpack into the combat application. Report Yandex. Food
(+12) Prohibited content on Google Play - quest for survival
(+12) We make our almost Extended Floating Action Button
(+11) What does your text look like?
(+9) 5 common mistakes when using the architectural components of Android
(+6) Android themes and styles without magic. And how to cook them with SwitchCompat
Multiplatform Kotlin: the first step
Google forces you to use Firebase to send notifications.
Reactive Streams and Kotlin Flows
GrapheneOS: Android OS, but sharpened on security and personal data
How to make day and night mode in the Android application
Application Updates - Common Problems and Known Solutions
Create a launcher for Android
Update available: Kotlin + MVVM + Data Binding + AAC
BirthdayBuddy: an app for birthdays

Development

(+169) Old men do not belong here? Program after thirty five
(+15) “Make an app for people” - this is not to scribble on your knee: on mobile development in the CFT
(+14) Machine learning agents in Unity
(+12) Flutter: we pump over AppBar & SliverAppBar
(+8) How to create a cool action for Google Assistant. Just AI's life hacking
(+5) Introduction to unit testing in Unity
AppOnboard buys Buildbox
Podlodka # 115: Digital nomads
Google released Game Builder
New devtodev online course “Developing a game on the Unreal Engine”
TrueConf SDK for Cordova, Xamarin and React Native
e-Legion and Globus unite
React Native performance: what to do and not to do
Application for ordering uniforms - an exercise in grocery design
Shram: UX research
31 sets of mobile icons recommended by developers
10 projects to improve the resume and programming skills
Creating a Tinder for X: UX for a friend search application
image Video UIKonf 2019

Analytics, marketing and monetization

(+38) Hyper-kazualki and what game designers can learn from them
The whole truth about hyper casual games
DropBox: change or die
Adjust attracts $ 227 million in new round
IAB Guide to Playable Ads
Market of fitness applications: changes over four years
Wire: secure messenger for commands
We became “App of the Day” in the AppStore: what did it give us

AI, Devices, IoT

(+150) Hardware acceleration of deep neural networks: GPU, FPGA, ASIC, TPU, VPU, IPU, DPU, NPU, RPU, NNP and other letters
(+147) Whether the bubble of machine learning has burst, or the beginning of a new dawn
(+12) How Hollywood secretly uses AI to make key decisions about making films
(+7) IoT architecture
For Oculus Quest content sold for $ 5 million in 2 weeks
Techno Digest: May 2019

Previous Digest . And here is the first issue of the digest .

Source: https://habr.com/ru/post/456266/


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