The digest collects fresh articles on interface design, as well as tools, patterns, cases, trends and historical stories since 2009. I carefully filter a large stream of subscriptions so that you can upgrade your professional skills and better solve work tasks. Previous issues: April 2010-February 2019 .
A great reminder of Anna Kaley from the Nielsen / Norman Group about the correct names of interactive elements and the choice of shortcut keys (desktop and web applications).
Memo Kim Flaherty of Nielsen / Norman Group on how to properly show discounts and promotions in online stores. She made out a bunch of pages and scripts where mention is appropriate.
Patterns of intelligent integration of the constraints and requirements of the Claire Barrett GDPR. How not to turn the Internet into another bureaucratic window, but to tell the user about the benefits and importance of these actions.
The fifth version of Storybook’s most popular live guide for components on React, Vue, Angular, React Native and Ember has been released. He finally began to look decent and he is built on the basis of the Storybook.
Alita Joyce and Jakob Nielsen of the Nielsen / Norman Group talk about teen user research and how they work with interfaces. Useful binding to the patterns at the end and comparison with other ages (children, students, adults).
Kim Flaherty and Kate Moran from the Nielsen / Norman Group write about gaps in users' knowledge of the subject area, which the interface should solve. And if it does not decide, people are forced to disassemble information from disparate sources.
Sarah Gibbons from the Nielsen / Norman Group parses the format for describing user needs. She advises using verbs (goals and end states) rather than nouns (specific solutions).
We received $ 20 million from the investment fund Benchmark. Unlike all the others, the company has developed all these years with the founders' money. But it becomes clear how Figma with a total of $ 82.9 million bypasses them at the turn.
The guys teased plans for the year - a browser-based version with collaboration, transfer of layouts out of the box, command tariffs and space in the cloud. True, the pace is still not fire - the first version in the browser is promised only by the end of the year. During this time, Figma will make a lot of turns around the earth.
Adobe XD
March update . Simplified use of developments in Adobe Illustrator, interface improvements, improved integration with Jira.
A huge collection of semi-real data for layouts and prototypes. Names of people, nicknames of animals, addresses, colors, museums, artists - a total of 120 lists.
The service tells you how well the selected colors work well for users with disabilities in different contexts - background, fonts of different sizes, etc.
Another design tool focused on responsive sites. Based on the idea of ​​"belts" that can be moved up and down the page - like the usual Tilda or Squarespace.
David Travis's Golden Words from Userfocus: stop asking the user what design they like. This gives false results that create the illusion of making decisions based on data.
Jeff Sauro wonders whether the placement of questions in questionnaires on the same page or different influences the answers of users. In general, not much, although one page pages slightly worsen the ratings.
Jeff Sauro's useful reminder of why UX measurements are made at all, on what principles they work and what answers can be obtained with their help. How to choose the right metrics and how to associate interface changes with their improvement.
Jeff Sauro investigated the extent to which a clear indication of a neutral rating on the NPS scale affects the distribution of ratings. For active users or recent buyers there is no difference, but for those who have not used it for a long time, there is a shift.
Powerful interview instruction from Kurt Varner from Dropbox. Many clever advice on issues, format, portfolio, test, screening and other aspects of the process.
Carol J. Smith, Thyra Rauch and Hannah Moyers describe in detail the model for integrating user research into the canonical agile process. These are three types of work (learning, problem solving and execution), for each of which an example of real tasks is shown.
Jim Nieters writes about the difference between a leader and a manager. Why it is important to save creative professionals from fear and other aspects of the work of a good leader.
Jennifer Bullard and Carol Bergantino from Veracode talk about the creation of the UX-guild in the company, largely working on scalable agile (there are separate product groups by function, although the designers are in a centralized team). There are not enough designers at all, so they focused on training non-designers so that product groups are more independent and give a suitable result.
Hawraf Design Studio has made a noisy with its open approach in recent years. They decided to close the company, but published all the working documents . Design process, work with the client, etc.
Budi Tanrim has an interesting approach to design criticism. He divides the meeting into three parts (analysis, discussion, and suggestions) and proposes the right balance of time between them.
An explanatory memorandum of Slava Shestopalov from Eleks about popular methods-assistants when conducting brainstorms - six De Bono thinking hats, Disney's creative strategy and SCAMPER from BBDO.
Lev Solomadin from Sibur talks about the peculiarities of the work of the interface designer in a large and complex manufacturing company. Cool immersion in the real world.
Vicki Tan talks about the redesign of the process of meeting a new user in the Headspace meditation application. How they found the key metric and experimented around it.
John Maeda has released a fresh annual report Design in Tech Report . This year, a compilation of noticeable news in a professional community is more likely than an analysis of insights, as it was in the first years and what you usually expect from new issues. Well, the ntivka initiatives of its current company Automattic (creators of WordPress).
Matthew Bennett, head of sound and touch design at Microsoft, talks about his vision of the role of sound in interfaces and digital products in general. An interesting wide perspective on the hot topic.
A group of Microsoft researchers collected guidelines on product design using artificial intelligence technologies. It turned out 18 heuristics, which are quite convenient to use in work. Announcement . How to use them in the creative process .
Explanatory analysis of ethical and legislative problems of the works of algorithmic design. The author draws an analogy with a photograph, which was also initially challenged, as well as slippery situations with rights to the results of the algorithms.
In Britain, smart speakers are added to the consumer basket, which helps keep track of inflation and purchasing power. An interesting indicator of their demand.
Lexie Martin from the Nielsen / Norman Group provides user research advice on portfolio creation. Although they have no visual results, you can talk about research projects and their results quite well.
Blog design team of the Finnish telecom operator Elisa.
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