On March 22, 2019, a lecture evening on game design will be held at the Graduate School of Business Informatics at HSE, within the framework of the programs Game Management Management, Fundamentals of Game Creation in Virtual Reality and Fundamentals of Game Creation.
On March 22, 2019, at 19:00, a free open lecture on game design will take place at the Higher School of Business Informatics at HSE. In the program of the evening: ')
19: 00-20: 10 “Production of game development” , Konstantin Sakhnov, managing partner of DatCroft Games.
- The role of the producer in game development;
- What tasks solves the gaming producer;
- What skills are needed to become a producer of games;
- Cases from the work of the game producer: problems and ways to solve them in practice;
- How to become a game producer.
20: 20-21: 30 Player Psychology , Oleg Dobroshtan, Development and Training Director at 101XP.
- Intro. Homo Ludens. The man is playing. Why do people play games ?;
- What is the psychological appeal of games ?;
- Pros and cons of games from the point of view of psychology;
- Psychic types of players according to Bartle. Pros and cons of the model;
- Why take into account the psycho type of the player in game development;
- Psycho and work with them in publishing and marketing.