
Valve
announces the closure of Greenlight.
For more than four years that have passed since the launch of Greenlight, the number of published games has increased many times. More than a third of all games was published in 2016.
Valve found that, although this model has shortened the path between developers and players, Steam will not be able to lead to the ultimate goal - the system of direct distribution of games. Therefore, in the spring of 2017, a model with the working title Steam Direct will replace the Greenlight.
')
From now on, in order to be published on Steam, the developer will have to provide a package of certain documents (including tax documents), be tested (both for individual developers and companies) and pay a refundable fee, which Valve has not yet decided on
oh, I don’t know so tasty! . A survey of developers has shown that they are willing to pay for the right to publish from 100 to 5,000 US dollars.
Combined with changes in Steam Discovery 2.0 (more games offered to the player on the page, consideration of recommendations of friends plus the ability to filter the types of games in which you are not fundamentally interested) this presumably allows you
to separate the sheep from the rams, sailors from the salags to increase the quality level of Steam and as a platform for publications, and as a store.
In the discussions, everything is raging: the developers, the developers, buyers, and sympathizers who have failed so far. All agree on one thing: something had to be done with Greenlight. Further the heap begins is small. If to state in theses, it will look like this.
- The end of every half-dead freaks, stuck together on Unity from the branches and branches!
- Cthulhu heard our prayers: kirdyk cheating
- There are too many games, but I do not have time to dig in a pile of manure in search of rare pearls
- Finally, this dump will rake! For two months I was a
Scotsman who basically ignored Shadow Tactics just because she was released on Steam! - Hi, I'm a developer. I went to Steam so as not to do marketing myself, but in the end the output turned into a competition in
spam working with the press, blogs and YouTube. My project hung on the first page of the “New Projects” for only 2 days, this is unfair!

- Oh yeah! We make publishing more accessible! Pay more! Logics? Did not hear.
- Hello. I have to develop from the edge of the country. One hundred dollars (what is this, by the way?) Is a very large amount for me. Kill indie. Sorry about my English.
- Enter a graduated payment. The first game is
free 100 dollars, the second two hundred and so on. Chmavki. - Hey, who wrote about dung and pearls? Start reading Starjon for the night. There is such a thing as personal tastes and filter settings. Vote in your wallet, at the end of it!
- Valve parasites! Instead of developing the work of moderators / editors who are clearing the Augean stables, they decided to take the easy way.
- Yes, nothing will change. Passage of Greenlight and so requires financial injections for spam.
- I don’t understand what you are barking about, go in the GOG.
- Hello, we are from EA. Wildly sorry, but what, 5000 dollars is a lot?
The number of comments on the
Steam Community has already exceeded 1000. Welcome!