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Keychain Cumulus: draw yourself

Many people know, many do not, but Lebedev suggests that we buy our Cumulus key ring . A hundred rubles and it is in your pocket. I offer as a lesson instructions for creating a model of this keychain.
Tools: 3DsMax , Photoshop , Corel Draw , Illustrator and hands growing from the right place. So let's go ...



Throw the frontal image in Corel Draw to outline the shape of the keychain (you can use the guides in Photoshop). And it is better to immediately describe in the illustrator, we will need vector guides.
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It turned out like this:



Then we export the resulting form to AI (copy the guides to Illustrator). Next, export the form to 3ds max.



We do the standard procedures: translate the form into an editable field, and make the extrusion of the entire form, looking at the photo of the original.



To get rid of the chopped edges, apply the Smooth modifier to the object.



We get round shapes:



Now you need to make letters. Load a photo of the original in 3ds max, then go to the spline section, select the text (Tahoma font) and write tags.



We select the appropriate position and scale.



Next, translate the text into an editable network and extrude.



Combine the text with the base object.



Making a hole in the keychain. First we select the “cylinder” primitive, after which we place it in the right place.



Next we perform boolean operations.



Select the edges of the hole itself and squeeze them down to remove the resulting void.



The device is almost ready:



We proceed to the modeling of fasteners for the ringlet and to the ringlet itself. The shape of the fastener is drawn in Corel Draw, after which the same operations as with the general shape are done with it.



Make the lines visible and give them the appropriate thickness.



Customize fasteners to the keychain.



To simulate a ring, take the shape of a spiral, choosing the required number of skeins.



Fully prepared model keychain.



For the environment keychain can make a studio. Usually the same use and photographers.



Next, we put the key chain in the studio and set up the desired camera angle.



Apply materials to objects, click render.



We get the output is not very clear image.



We climb in Photoshop, stretch the brightness, color.



Those interested can download the scene for experiments. There is also a render settings and parameters of materials.

The lesson was created with Alexei Morozov .

Source: https://habr.com/ru/post/40053/


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