I was lucky to get on beta testing of the game Red Alert 3 from Electronic Arts. At one time, the second Red Alert and Yury's Revenge were covered from cover to cover, and the number of hours spent in multiplayer went off scale. Therefore, the third Red Alert awaits with great impatience. And I am very glad to present you the first screenshots and first impressions based on the beta version. Screenshots are presented on the basis of the Union against the Alliance party. The main focus on the Union (after all we are from there;))
What I would like to note in the first place - only multiplayer is available in the beta version. That is, you play with the same testers.
The game has three factions - the Union (with sickles, hammers and stars), the Alliance (with eagles) and some Asians do not understand what.
Meets us beta version with the following first screen:

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All images are clickable
The game loading screen looks like this:

First of all, fonts are striking. Very much resemble fonts from various Soviet posters on like “Have you already joined the party?”
After downloading, you only have the main database and 10 thousand money.

The process of building detuning is quite interesting.

If you look closely, on the building fence there are posters with the image of the Union logo from the second Red Alert.
Collect stocks.
All four cards were found only two ways to extract funds.
1. Sources of gold. Located both on the ground and on the water (about the water a little later). Mining plants can be built only in the immediate vicinity of the source. If you send two mining machines to the plant - the productivity of production will increase, but not much, because some of the time they will be idle. Sending three cars to one factory is generally stupid, because one will stupidly stand and not have time to call in.


2. The second way to get money - the capture of oil derricks by engineers. Engineers, by the way, have learned to swim. Allied - on rubber boats, Alliance - on jet skis.
According to the Union infantry:
The main types of infantry troops are four.
1. Combat bears (can not shoot, only to tear infantry into pieces)
2. Marines (well, there is nothing new)
3. Rocketeers (nothing new too)
4. Tesla warriors - packed in iron for the most unbalanced.


What is shown on this screen? This is the miracle machine at the bottom of the picture - it is fired by infantry, and for quite long distances. This helps in fast pace to overcome the opponent's fences and land a big landing. The truth is painfully slow, they descend on parachutes, air defense will assemble.
Big big chip. Now any buildings can be built on the water!

In order to build buildings far from the base, it is necessary to build a Sputnik unit and deploy it. Such a mini MCV.
The selection window for the special weapons you get for points for killed opponents (a similar feature appeared in Generals for the first time)

And this is the great and mighty Apocalypse.

IMHO, each will make his own opinion about him, but personally he reminds me of a tank from any cartoons ...
Another powerful weapon of the Union is the Dreadnought.

Pay attention to the drawing of water.
Makhach on the water. Wash nifiga is not clear where the Union, where the Alliance ... and this with 6 units on both sides. And what will happen during the 40x40 battle?

The apocalypses closed by an iron curtain ram the enemy's fence. It is rammed, not blown up.

Kirovs, with the support of the apocalypses, smash the opponent

The remains of one of Kirov burn on the ground, the second, blazing, falls. Apocalypses are also blown up somewhere.

In general, for fans of C & C - this game is "Mast Hev."
All this is still a beta version, and the original may differ significantly)
PS Yes, this charm comes out in October of this year.
PPS Spasbo for karma, transferred from a personal blog to the "Games"