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Development trends of Runet

Surprisingly, I had the honor of opening this wonderful blog, and I am certainly glad about it :)

Yes, really echoing the blog title, I don’t understand the development trends of the RuNet. Why runet you ask? Because to cover the entire Internet, I do not have enough strength, time and experience.

What exactly is a misunderstanding?

In runet, the number of projects is continuously increasing, I think this is nothing new to anyone, however lately, projects have been cloned rather than created from scratch. Yes, on the one hand, the presence of similar projects will create a healthy competition, but only if these very projects will strive for a qualitative breakthrough. And at the moment I see only quantitative, which can not but depress.
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Since I became a pioneer of a blog, I offer as a tradition to finish each topic with several issues of concern for the author, certainly not rhetorical. For this topic, I want to highlight the following:

What prevents new runet projects from being not faceless clones of their predecessors, but original units at least in terms of quality?

What is the reason for such a general increase in the number of clones, not even Western projects, but ours?

What in your opinion can be a turning point in this issue?

Comments are welcome :)

Source: https://habr.com/ru/post/37960/


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