📜 ⬆️ ⬇️

support in IE

What is a canvas you can read here and something on the Habré here and here (a vivid example ).

Vladimir Vukićević has written an ActiveX component for IE, which adds support for the canvas tag to the browser. To use it you just need to add a small .js snippet and an object tag that will receive control. Of course, it is fully accessible for scripts. The source code will be accessible to all so that it can be studied and improved. The presence of this component means that the canvas will become available in all popular browsers, despite the fact that Microsoft has not yet added its support.
via Christopher Blizzard

canvas in IE and Firefox
If you read my blog, you probably already know that I’m most inspired by HTML5 from Canvas support. This is the most direct way to get 2D (and soon 3D) graphics right on the web pages, and it also removes many barriers between the developer and graphics rendering. One of the biggest stones on the road to modern web technologies such as canvas is the lack of support in Internet Explorer. The ExCanvas project was the first attempt to add support for Canvas in IE, but everything was done by translating commands into VML. It worked for simple and static things, but it was very slow and incredibly slow for interactive use. Microsoft does not support Canvas in IE7 and said it is not going to support in IE8.
Several last weekend (and one vain day of trying to figure out the IE bug) I was working on supporting Canvas for the same rendering system as Firefox. With the <object> tag, CSS, and a single-line script (to remove another IE bug), the <canvas> elements in HTML just work. I am very excited that the experiment starts working, because the lack of support for Canvas in IE is one of the reasons why developers immediately forget about this element and leave to develop Flash and other technologies in plug-ins.

')
Vladimir Vukićević
blog details

Source: https://habr.com/ru/post/37921/


All Articles