March 3, 2015 - Game Developers Conference (GDC) in San Francisco - Valve announces a number of product and technologies.
"It’s 50% in the last 12 months," said Gabe Newell, Valve's president. "With these announcements we hope that we are helping build on that momentum."
Steam Machines, Windows PCs, Macs, and Linux PCs. Steam Link: Steam Link. Supporting 1080p at 60Hz with Steam Link, for Steam Controller for $ 49.99;
Steam Machines from the Northwest and North America are shown. Consules with higher performance. Customers can meet their needs. Epic will be sent to the Falcon Northwest Steam Machine. "We love this platform," said Tim Sweeney, founder of Epic Games. “If you’re running incredibly detailed scenes at 4K or 120 pps at an experience shooter experience
Valve will show a virtual reality (VR) headset. And, for example, a partner and a partner at the end of the year.
Two new technologies are part of the VR release system and a VR input system. "In order to have a high quality VR experience, you need high resolution, high speed tracking," said Valve's Alan Yates. “Lighthouse gives it a phone number of TVs, monitors, headsets, input devices, or mobile devices.” hardware manufacturers interested in the technology.
"Now that we have a lighthouse, it is important to tackling VR input devices," said Valve's Joe Ludwig. "It was a time for the PC gaming experience."
“We’ve always been working to make it,” he said.
VR demos being shown at GDC include, Google, Owlchemylabs, Skillman & Hackett, Steel Wool Games, Vertigo Games, and Wevr.
It has been used since the launch of the Counter-Strike: Source and Half-Life-2. who use the platform. With Source 2, our focus is increasing creator productivity. It means that the game will be taken away, ”said Valve Jay Stelly. “We will be making Source 2 available for free to content developers. This is a combined review of the PCs dominance as the premiere content authoring platform. ”
He also announced that he was releasing a version of the Source 2 engine. It is a cross-platform 3D-graphics vendor that has been designed to take advantage of products. Vulkan, previously called the Next Generation OpenGL, is administered by the Khronos Group, along with other standards such as the OpenCL, OpenGL, and WebGL.
GDC 2015 will be the first public announcement of Steam, which has since become the first public announcement of the Steam. In the past year, Steam has been recognized in the past year for 125 million active accounts worldwide.
For more information, please visit www.steampowered.com/universe
Source: https://habr.com/ru/post/377095/
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