The US Patent Office
granted Apple an incredibly wide patent for control elements using gestures. Sorry, Kinect!

After
buying Apple last year for PrimeSense, it became clear that Apple plans to work with gesture control in three dimensions. SmartSense, for a minute, is an Israeli startup that developed the Kinect 3D sensors. Then there was a rumor that Apple uses the technology of a startup in the development of Apple TV and "smart watches". Now, in addition to SmartSense patents, Apple also has a
patent for the “Three-Dimensional User Interface Control” issued on January 13, 2015.
The most ambitious scenario: we can control the process by moving our fingers in the air. In a more realistic case - we will swing an inanimate object, like Harry Potter with a broken wand.
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Gaming movement control began in 1989 with Power Glove for the
Nintendo Entertainment System. In 2005, the Nintendo Wii gaming console appeared with the Wii Remote controller. Five years later, the PlayStation Move entered the market, and after a couple of months, Microsoft Kinect followed.

Kinect contactless controller is one of the most common systems of this type now. Originally created for Microsoft Xbox,
Kinect was later
released for the Windows operating system. The controller for the Xbox One recognizes up to 25 actions performed by six users, is able to read the user's heartbeat, and understand when your mouth is open or closed.
In 2012,
Samsung attempted to embed motion control in their 8000 HD televisions, but the system was too slow. Apple has every chance of success in this area. It is enough for them to modify the system for themselves and add voice control like Siri, and use the iPhone or iPad as an additional remote control.
