This is not an advertisement , but a look at an unusual phenomenon in the world of games, which is already interesting by this. Therefore, others will call to play, and now, not playing, we will focus on the idea of ​​strategy.
November 14, 2014 the release of the game of the Polish studio " 11 bit studios ", which attracted attention on the pre-release atypical plot. It seems to be about the war that occurs often, but you are not one of the warring parties. This is a strategy for the survival of you and a group of civilians under your control, taking into account all its usual realities: shelling, snipers, ruins, garbage, no shops and drugs, gathering, looting. The game is inspired by real events (Sarajevo, 92), moreover, their logic fits similar situations. There are no hard and fast rules in the plot - to adhere to moral norms in our decisions or not, but there are natural consequences of the decisions made. At the same time, there are no “saves” in the game itself, and the game begins with the random generation of its location, the chain of solutions cannot be changed.
The game is low-budget, 2.5D, Windows / Mac OS X / SteamOS + Linux, not heavy for iron (GTX 260+), but in its framework, the authors tried to put a lot of unusual in peaceful conditions of logic. Constantly giving to know about themselves the uncertainty of the outcome of the struggle for survival. But there are quite understandable patterns that make you sacrifice someone or something for the sake of the group's survival, and the consequences of decisions affect the mood in the group. ')
The order, nevertheless, has someone to abide by: as far as the forces are concerned, the local militia are engaged in this. But in the afternoon it is dangerous to walk: snipers, shelling. In search of leftover food and firewood, drug extraction is better to let your people go at night. You can not steal and not looting, help or not to help neighbors - the game gives you the choice of the manifestation of the moral character of their characters. To defend oneself from the freedom of action of others, it is also necessary, like repairing the destruction of one’s own ruins, to collect stoves, moonshine and other necessary devices ...
The most important thing is that a noticeable game has appeared, with a lot of positive reviews after the recent release, which is not involved in the heroism of the murder, but on the realities of survival among the murders, without any ostentatious heroism.