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The digest of interesting materials for the mobile developer # 254 (May 21 - May 27)

A new digest about mobile games and design tools, about degrading tests and material design, about accounting for finances and disabling advertising. Get connected!



How I did my finance accounting for Android with blackjack, SMS and FTS

Since my development background was associated with writing highly specialized programs on Delphi, then naturally, the first impulse was to try multiplatform development in Delphi itself. But let's not talk about that sad experience, I quickly came to the conclusion that I needed a native application and a normal tuling. So the android studio was downloaded and a new project was created. Next comes my stream of consciousness, which I tried to separate by topic.

Material Design Updates: How to Live

Google I / O 2018 left a huge amount of material for reflection. What's new? How to live on? Is my application out of date? Can buttons be hexagonal? Are designers no longer needed again? Comprehend more pleasantly slowly and in small portions. This portion is about design.
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iOS

• Apple refused to publish Steam Link
• Petition calls for rename Xcode
• The union of iOS developers is open.
• image Top 10 articles about Swift in May
• image How Riku and Morty work together: common code for similar applications
• image Step-by-step guide on creating and distributing a binary framework for iOS
• image CI for multiple iOS and tvOS projects using Fastlane and Bitrise
• image Top tips and tricks for iOS development
• image VisualActivityViewController: a beautiful controller with a choice of what is going around in social networks
• image Mapbox SDK and Step-by-Step Navigation Guide

Android

• (+28) TOTAL OF 3 months: Alternative to paid shutdown of advertising in the free Android application
• (+19) Navigation Architecture Component. Practical look
• (+16) Google I / O 2018: User Guide
• (+10) As I did programming tests, my little TIOBE and a few dollars
• Google Developers Community Roadshow rolls across Europe
• What's new in Android P?
• image Optional Error Handling with Kotlin Sealed Classes
• image Everything about Android with Google I / O 18
• image Explore Firebase MLKit on Android
• image Kotlin for Android development - 6 months of immersion
• image Introduce new modal google dialog
• image Introduction to beta testing for Android applications
• image 15+ security tools on Android
• image Android Fragment Lifecycle for professional developers
• image Game creators in the First Person series from Google Play
• image KTFLITE: computer vision at Kotlin and Tensorfow Lite
• image Top 15 components and libraries for navigation in Android

Development

• (+37) How we swung to the mobile fast paced shooter: technologies and approaches
• (+25) How we made a game for Highload ++ with voxel graphics and VR
• (+20) Who is new? My first experience in the development of the game - from idea to publication
• (+15) Developing a game for several platforms: post-mortem Cat Quest
• (+14) Not a delisamoc one: how small usability errors create big problems with a real example
• Developer Diaries: Babycare №6
• Design and prototyping tools - that application developers use
• Three days without meetings - Pinterest experience
• Podcast AppTractor: design of mobile applications
• Podlodka # 59: Relocation to Britain, New Zealand, the Netherlands and the USA
• image Animation in UI-design - from concept to reality
• image Continuous Integration Tools: Mobile vs Web
• image Why OkCupid changed messaging
• image Clever work with images in React Native
• image 6 bad examples of UI design
• image Psychology of code readability
• image Creating a UI for Google Translate
• image Case Tasty Burger: Design for Food Order App
• image Health and Fitness Application Development

Analytics, marketing and monetization

• Types of mobile fraud and protection from it - Guide Adjust
• YoYo Games opens publishing for GameMaker Studio
• Gamification of business applications
• Why focusing on attracting users will kill your mobile startup # 2: RARRA and funnel
• UX and UI mobile applications: what connects design and marketing
• Degraded A / B tests - the most underrated product manager tool
• image What users hate most about apps: Google research
• image How to run the application in China and not to burn
• image The challenge of bringing a new application to the market
• image Ways to spur the growth of the application

AI, Devices, IoT

• (+31) Scene recognition on images using deep convolutional neural networks
• (+28) Image quality enhancement using neural network
• (+14) Just add water: working out with H2O.ai
• Essential cancels smartphone and focuses on smart home
• Samsung will open an artificial intelligence center in Moscow
• image How to make your own neural network in Python
• image Udacity launched nano-degree in Data Science

← Previous Digest . If you have other interesting materials or you have found a mistake, please send it to the post office .

Source: https://habr.com/ru/post/359379/


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