The digest of interesting materials for the mobile developer # 246 (March 19 - March 25) Last week, we dealt with updates in Android, in order to become a great designer, with advertising secrets, with computer vision and bugs in products. All this and much more - in our digest.
Some use the Zero Bug Policy, someone has a well-developed culture of working with bugs (they timely update the backlog, review errors when changing functionality, etc.), and someone grows wizards who write without any bugs at all (unlikely, but maybe it happens).
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Digest is also available as a mailing list. You can subscribe here . iOS •
(+3) Create iOS stopwatch on React-Native (subtitles) •
Often forget [weak self]? Here is the solution •
How to set up a GitLab Continuous Integration for an iOS project •
Excellent inspiration for iOS designers •
Subscription in iOS-applications •
Layout: declarative UI framework •
Charles: proxy for intercepting and debugging HTTP and HTTPS traffic on iOS Android •
(+30) Android Support Library 28. What's new? •
(+25) Mosdroid # 6 - report •
Connect Android Things with your smartphone using Nearby Connections 2.0 •
Google enabled Transition API •
Ikea Place goes on Android •
Getting Started with Firebase Cloud Storage on Android •
Who steals Android from Google? •
“instant games” appeared on Google Play •
Android Dev Podcast. Release 59. All Android P •
Development of applications on the Unreal Engine 4 • We
connect webhooks for a repository •
Exploring Android Processes •
TensorFlow Lite Machine Learning Example •
Anatomy of Google Analytics •
An interesting study of Android Canvas •
Learning Custom View on Android •
RecyclerView: more animations and less code with the Support Library ListAdapter •
Investigate Android P: fingerprint dialog •
Theater: Clean Architecture + MVVM + Reactive Extensions + Android Architecture Components Development •
(+28) Design system. Concept definition •
(+23) Unity: particle systems •
(+18) LG has announced the release of an open platform WebOS Open Source Edition •
(+12) UI Autotests for Xamarin •
How toxic management caused Telltale problems •
Fourteenth Developer Economics Report •
Bad designers copy, great designers steal - how to become a great designer •
Alexander Kuznetsov and Sergey Myachin (Live Typing): invest in the client's business •
Magic Leap has released an application development SDK •
Mobile application design: rating of Russian studios 2018 •
Mobile UI design trends in 2018 •
React Native Development Tools •
How do designers use data •
Two years lesson in indie development •
Lonely Planet app redesign •
Two years of React Native at Artsy •
How to start developing a game on Unity Analytics, marketing and monetization •
Mobfox opens user data in Audience Analytics •
How two questions can change the growth of our product •
Benefits, risks and secrets of in-app advertising •
Subculture is more important than nationality: past, present and future Subway Surfers •
Social casino games: catching luck •
AR: lessons learned by marketers and technology development vector AI, Devices, IoT •
(+24) ComputerVision and what they eat it with •
(+22) Generating levels for playing using neural networks •
(+22) Is it possible to teach artificial intelligence to joke? •
(+18) Feel for a neural network or a designer of neural networks •
(+10) We meet Windows Machine Learning - WinML •
(+5) Computer vision and Internet of things •
Ten machine learning algorithms that you need to know <
Previous Digest . If you have other interesting materials or you have found a mistake, please send it to the post office.
Source: https://habr.com/ru/post/351966/All Articles