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Empathic mapping: when and how to use it?

I translated the latest article on IDF , by authors Rikke Dame and Theo Siang. The article contains an instrumental, useful and simple method of transitioning from observing a user to determining his needs when developing your service or product.
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And you know that users will most likely choose, buy and use products that simply meet their wishes and needs? Empathic mapping helps to understand the needs of the user, while you are engaged in meditating on understanding for whom, after all, are you doing product design? There are many different techniques to develop this way of empathy. Empathic mapping is one such technique that helps you to feel and bring together your observations at the research stage and express unexpected insights about the needs of the users of your product.

Empathic mapping allows you to summarize what you learned as a result of meeting people during the research design stage. This map shows the four main areas that need to be focused on, thus providing an overview of the user experience (of the UX, * approx. Transl.). Empathic cards are a great tool for creating idealized portraits of users, which are then also better done.

The empathic map consists of four quadrants. The four quadrants reflect the four key reactions that the user expresses or is forced to express during the observation or product research stage. Four quadrants refer to what the user said, did, thought or felt. What the user said or did was pretty easy to determine. However, to determine what he thought or felt, you can only carefully observe the user's behavior, and his reaction to the proposal of action, the impulse to conclusions, the reaction in the dialogue and so on.
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How to do best (Best Practice)


Step 1. Fill the empathic card



Step 2. Summarize NEEDS



Step 3. Summarize CRASHES



Literature to study


Abraham Maslow, Motivation and Personality, 1943
(from translator) Aleksey Alekseevich Ukhtomsky, The Doctrine of Dominant, 1924
Translator’s note: I removed the chewed idea of ​​Maslow's hierarchy of needs from the translation; From myself I’ll add that deeply interested in planning the user's needs it will still be useful to read Thomas Metzinger's Tunnel Ego, which contains a fresh analysis and synthesis of German studies of virtual reality.

Source: https://habr.com/ru/post/345926/


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