The digest of interesting materials for the mobile developer # 228 (October 30 - November 5)
The iPhone X has finally hit the market and caused a serious stir, at least in Russia. In this digest there is a development guide for it, as well as a survey on salaries, work with maps and fonts in Android, correct onboarding, and much more.
For several years now, the iOS community has been fighting UIKit. Someone comes up with complex ways of “burying” the insides of UIKit under layers of abstractions in their fictional architectures, other teams rewrite it, amusing their ego, but leaving behind a wild amount of code that needs to be maintained.
Writing a step-by-step fighting game was interesting for everyone, both schoolchildren and me. But then the thought came to me, why not develop the game from training to full (relatively). In addition, the other day I received my first Pebble Steel, whose three wonderful side buttons fit the game format perfectly.
We conduct an annual survey related to the work and salary of Russian developers. A summary report on the status of “mobile” work will be published on our website at the end of November 2017. ')
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