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Galaxy generation and astronomy basic knowledge training

Introduction


Some time ago I decided at home to see what was new on the topic of space lately. In this case, I was caught by my 7 year old son, having shown great interest in this subject. While I was puzzled, how simple and intelligible, and also how much to give the child information on space, I came across an article stating that it was decided to return the subject of Astronomy to Russian schools in the 2017-2018 school year, but only from grade 11. This was the event that prompted me to write this article to help familiarize children with the 11th grade in astronomy.

In fact, a 7-year-old child is a representative of a certain sample of users who are either interested in astronomy right now or interested in it in the future. It is for them, as well as for those who will give knowledge of the stars, I propose to try the following method. The main idea is the generation of the Galaxy using real data (I take this part on myself), and the subsequent use of the result of generation either in games or as a teaching tool for those who would like to make studying astronomy more interesting ...



Theory


The main and most complete information describing the stars are currently:
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Hertzsprung-Russell Chart

The Harvard Classification determines the abscissa of the Hertzsprung – Russell diagram, and the Yerkeskaya diagram determines the position of the star in this diagram.

The main information that can be drawn from these sources is that all stars are divided into classes according to their color, that they come in different sizes and that class and size depend on each other. In order not to be confused in size, you can additionally enter into everyone an understandable gradation of size from 1 (any dwarfs) to 5 (any giants), where sizes from 2 to 4 fall into the stars of the main sequence.

Now a fairly large amount of information can be reduced to a very simple system “Class, Color, MIN size, MAX size”:


Now that we know what stars are, it remains to take into account some of the most common or simply interesting features of stars:


Generation requirements


Now, armed with theory, you can estimate what you really want and what general requirements should be taken into account when generating:


In the best way, the knowledge is remembered during the game, for this to the Galaxy you need to add a bit of what is in almost all modern games on a space theme.
Let's imagine that there is a certain hypothetical game “Deep Deep Space” in which all the stars in the galaxy are connected by star paths to each other, where there is a Wormhole and many other interesting things. Then the following requirements will be added to the above requirements:


It remains to add the requirements for the result:


Generation


I will not focus on this point, after all, the article is not about that. I can only say that after some reflection, I came to the conclusion that the generation of the Galaxy consists of the following steps:


As a result, we get just such a random map for the size of 1x1:



Map sizes can be any from 1x1 (65 stars) to 10x10 (6500 stars).

Use of the result in practical exercises


When Master Yoda said in a famous movie: “May the Force be with you!”, He probably meant, in particular, the power of the SVG format. This is a text vector format that is supported by all modern browsers. The map above is almost completely drawn in it (except for the nebulae and the background).

The idea of ​​using the result is that in the classroom the child himself draws a sector of the galaxy or a constellation. For this you will need:


Next, participants insert stars from the card at the coordinates that are described in the card or simply within their sector. An example of describing one star is given below:



Here, the 1st line displays the name of the star, the 2nd one - a ring around the star, imitating radiation, and the third - the star itself. Thus it is necessary to change the coordinates of the objects, for the “circle” set the radii and the number “fill: url”, which corresponds to the class. If necessary, the stars are connected by lines. An example of a line description is shown below:



The beauty is that the result can be viewed immediately on any computer. It is a good idea to give the child an opportunity to add an additional star, calling it with his name and independently deciding where it will be located, as well as what size and class it will be. At the end, someone who leads a lesson easily with a simple copy-past can combine the sectors drawn by the group into one map. Or, the finished result will be obtained immediately if one participant draws one constellation, for example, of any sign of the zodiac (see figure below).



The result of these activities will be that children will get solid basic knowledge on the classification of stars, will be able to perfectly navigate the constellations and never confuse the White-Blue Rigel with the red Betelgeuse, shocking adults with unexpectedly deep knowledge of constellations, stars and their features. That's all - the original ideas and interesting lessons for you!

Source: https://habr.com/ru/post/335098/


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