The last month of summer is coming, and it can be devoted not only to rest, but also to obtaining new knowledge, impressions and connections! Throughout August, a variety of open lectures will be held in Moscow as part of the
Game Management Project .
All of them are free to visit, anyone can come and participate, you just need to
register on the page of the desired event , as the entrance is on the lists.
In a programme:
')
- August 4 (Friday) 2017 lecture on "Game Industry: Management"
- On August 7 (Monday) 2017 an open lecture on the topic “Get into game dev! Features of employment in the gaming industry "
- August 9 (Wednesday) 2017 open day at the gaming industry programs
- August 11 (Friday) 2017 lecture on the theme "Game industry: an artist in computer games"
- August 18 (Friday) 2017 lecture on "Game industry: marketing"
- August 23 (Wednesday) 2017 open lecture "Game Design: game mechanics"
Under the cut details about each event and links to registration.
August 4, 2017 lecture on the theme "Game industry: management" in the framework of the project "University, open to the city: Tower at ENEA".
→
Register
The gaming industry today is a huge market in which the revenues of individual companies amount to billions of dollars, and the high salaries of employees make work in game devs not only interesting, but also profitable.
At the lecture, you will learn about what constitutes work in the gaming industry, how work in a large company differs from self-developed games, who belongs to the team, and what is needed to create and run your game. There will be a lot of cases, and following the results of the lecture - links to useful materials for independent study, including homework.
Lecturer -
Vyacheslav Utochkin , director of educational programs for the gaming industry at the Higher School of Economics Higher School of Economics National Research University Higher School of Economics. He launched the multiplayer tank action Armored Warfare, operated the popular Russian-language client MMORPG Perfect World, browser-based shooter “Bumz!” And other games in Mail.Ru Group. He has personal experience in creating browser-based online games, mobile games and VR games.
Beginning at 19:00.All are welcome.
Link to the
electronic registration .Address : Art. m. "VDNH", Mira Avenue, 123b, IEC "Worker and Kolkhoznitsa".
Driving directionsAugust 7, 2017 open lecture on the theme “Get into game dev! Features of employment in the gaming industry "→
Register
LECTURE WILL BE INTERESTING:- People who are interested in games and are considering the opportunity to start working in the gaming industry;
- Novice professionals who want to learn more about finding work in the industry;
- Experienced professionals, employees of gaming companies, producers and other employees of the gaming industry, aimed at gaining knowledge of the modern criteria for the selection of specialists in game devs.
QUESTIONS CONSIDERED:- A variety of specializations in the gaming industry. The advantages and disadvantages of the professions "programmer", "artist", "producer", "community manager", etc. Features of the entry threshold for each profession to an inexperienced / experienced candidate.
- Specific schedule of work in geymdeve: freelance, work in the office and work on their own project;
- Salaries in geymdev.
The open lecture will be conducted by the director of personnel development and training
101 - Oleg Dobroshtan and HR Manager
101 - Julia Kovalyova.
Registration start: 18:30.
The event starts at 19:00.→ Link to
electronic registrationVenue: st. Trifonovskaya, d.57, p. 1 (metro station Rizhskaya).
Driving directionsPlease bring an identity document with you.
August 9, 2017 open day at the gaming industry programs→
Register
On August 9 (Wednesday), at 19:00, an open door will be held, dedicated to the autumn recruitment for the professional retraining program
“Game Project Management” . If you like games, you are interested in the process of developing, launching and promoting them, you have long cherished the dream of your own game, you are already working in a game company, or you simply have questions about creating games, then it will be interesting and useful to visit our open house on training programs for the gaming industry!
Vyacheslav Utochkin, director of educational programs for the gaming industry, will speak with the presentation of the game game management program.
All participants can count on:
- A detailed description of the program, its students, teachers and the educational process;
- Answers to all your questions regarding education at the programs of the game industry at the HSBB and the game industry as a whole;
- Communication in an informal setting after an open day with teachers and guests of the event.
Beginning at 19:00.→ Link to
electronic registrationVenue: st. Trifonovskaya, d.57, p. 1 (metro station Rizhskaya).
Driving directionsPlease bring an identity document with you.
August 11, 2017 lecture on "Game industry: an artist in computer games"→
Register
Computer games are a new field of art. Who draws them? How are they created? How to become a game artist / designer? Listeners will find out the answers to these and many other questions during the lecture.
We are on the threshold of a new era, and this is the era of computer games and simulations. For a long time, psychologists have found that the human brain does not distinguish reality from fiction or memory, it experiences a certain life experience, and this experience is important for us, whatever the source.
One day, the best of those worlds that artists now create for games will take their place in the history of world art, fall into the galleries and exhibition spaces of the future and become the subject of controversy by art historians and cultural scientists. But today we still do not notice how amazing and magnificent worlds are created by the artists of our time for the gaming industry.
In this lecture, students will get acquainted with the best game artists of our days. In addition, the lecturer will talk about what artists are doing and why, what prospects they have and how they can be realized in the gaming field.
Lecturer -
Vera Velichko , teacher of educational programs in the gaming industry at the Higher School of Economics Higher School of Education at the Higher School of Economics, founder of Owl Studio, has been drawing for over 22 years, eight of them are in game devs. She led the development of art for a variety of projects of various stylistics and genres.
Beginning at 19:00.All are welcome.
→ Link to
electronic registrationAddress : Art. m. "VDNH", Mira Avenue, 123b, IEC "Worker and Kolkhoznitsa".
Driving directionsAugust 18, 2017 lecture on the theme "Game industry: marketing"→
Register
Congratulations! You made an excellent computer (or mobile) game! But what's the point if no one knows about it? In today's world, where thousands of games come out every day, it is marketing that determines whether you will succeed. Will your game be heard or die in obscurity? Will you be able to get the support of the stores and the attention of the press or the limit of your audience - friends and work colleagues? It is exactly the marketing of games that is more relevant than ever, because the offer, as a rule, far exceeds demand.
It is about how
games marketing is being built now, what novice developers need to do, how to promote their project (especially if the marketing budget is not particularly large), and the lectures will be discussed.
How to determine the target audience of your game? What are “traffic purchases” and why press releases no longer help attracting proper gaming press attention? Is it worth it to show your project at game shows and what are they like? All this will be learned during the lecture.
Lecturer -
Sergey Zykov , a teacher of educational programs in the gaming industry at the Higher School of Economics Higher School of Economics National Research University Higher School of Economics, a professional and expert with more than 12 years of experience in the gaming industry.
Beginning at 19:00.All are welcome.
→ Link to
electronic registrationAddress : Art. m. "VDNH", Mira Avenue, 123b, IEC "Worker and Kolkhoznitsa".
Driving directionsAugust 23, 2017 open lecture "Game Design: game mechanics"→
Register
When we talk about the game, we mean the rules that define the very concept of the game. But the basis of any rules are regularly repeated activities that determine the very mechanics of the game. These atomic elements make us return again and again to the game, to get involved in and get involved in the game processes, to receive the injection of the neurotransmitter dopamine in the process of learning and gaining mastery.
In the open lecture we will talk:- About what is Game Mechanics, and why is it the basis of the game?
- We will discuss the basic principles of the game mechanics.
- We will give a general classification of Game Mechanics and analyze the history of their development using real examples.
The lecture will be interesting:- Novice game developers who want to understand the basics of the functioning of games.
- People interested in games and considering the opportunity to start working in the gaming industry.
- Employees of gaming companies for greater understanding and reinforcement of knowledge about game mechanics.
The open lecture will be conducted by the teacher of the discipline “Game mechanics” on the program “Management of game projects” -
Sergey Gimelreich . Producer, game designer, founder of the studio ORC WORK.
Beginning at 19:00.→ Link to
electronic registrationVenue: st. Trifonovskaya, d.57, p. 1 (metro station Rizhskaya).
Driving directionsPlease bring an identity document with you.
See you at our events!