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The digest of interesting materials for the mobile # 191 developer (February 13-19)

A large and interesting digest about Avito's work, developing and publishing AR / VR applications, interfaces, libraries, product analytics and involvement.



Where do your ads live?

Let's start with a little story about what the project is today, what the team of engineers is doing, and what we plan to do in the near future. We have also collected in this post many links to already published materials, reports and presentations of our team, which we have long wanted to share.

How to publish the application in the Oculus Store and who needs it: the experience of Russian developers

In November 2016, we released Space Stalker - a game for mobile VR helmets. In preparation for publishing on Google Play and iOS, the team decided that it would be nice to release in the Samsung Gear VR store as well.

Science on guard of interfaces: how to make buttons in the application really comfortable

Imagine that you created an interface in which this problem simply does not exist. An interface that reduces errors, executes commands faster and ultimately makes the product better. It is quite real. And here's how to do it.
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Now the digest is available in the form of distribution. You can subscribe here .

iOS

Android


Development


Analytics, marketing and monetization


Devices and IoT


Previous Digest . If you have other interesting materials or you have found a mistake, please send it to the post office.

Source: https://habr.com/ru/post/322152/


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