The digest of interesting materials for the mobile developer # 182 (November 28-December 4)
This week watched the sunset of smart watches led by Pebble, compress the incompressible, write for TVs on Android, study indie development and analyze the work of the psychiatric hospital. In general, having fun to the fullest - all this in a new digest!
Textures are almost always the most significant consumer of space both on disk and in RAM. Compressing textures in one of the supported formats is relatively helpful in solving this problem, but what if, even in this case, there are a lot of textures, and I want more?
In this article, you will learn about interesting problems and their solutions that arose in the process of developing a "designer" of applications built on a modular architecture in the company Notissimus. ')
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