Interview with Tanya Evdokimenko (Playrix) o mobile games
In the framework of the White Nights Moscow 2016 international game development conference, Mobio interviewed Tanya Evdokimenko, the head of Playrix's Kiev office.
This year Playrix will be 12 years old. Until 2013, the company developed as a stable game studio - a gradual growth of up to 150 people. Today the company has about 400 employees.
During the interview with Tanya, we learned: ')
Is it possible to clone hits and how to make money on it.
Why Sky Charms did not become a hit by the version of Playrix.
Whether to effectively port the game to the maximum number of platforms.