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Lengthening gameplay and creating replayability

Sometimes the game you / you worked on / if turned out to be too short and you just got into your head to stretch it. What ways can this be done? Why is the lengthening of the gameplay similar to replayability? Yes, because they both aim to play the game as much as possible. I warn you in advance that it is not always a good idea to lengthen the gameplay of the game.



In order to make a game that you constantly wanted to play, you can go in two directions: so that the game could not end quickly, or that with each passing there were some features that significantly changed the game experience.
Let's start with the most acceptable way in my opinion:

â–ŤThe nonlinearity of the outside world


Every step, murder, task, moral choice, etc., you can use to change the world around your character. TellTale's The Walking Dead is a great example.
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Minuses:



Ways of implementation



Notes


The genre of games in which npc is present is wider than the genre in which you can put a moral choice, because this method has a large number of applications.

â–ŤRougelike games


Auto-generated levels and games with relatively long gameplay or partial random game generation. Games of this type have high replayability due to the autogenerability of what is happening:


Pros:



Minuses:



Ways of implementation



Notes


Autogeneration can be present in almost any game, but in varying degrees. It should be borne in mind that with simpler generation rules, a more mechanical, rather than live, game may turn out

â–Ť Infinite growth


It is similar to rogue like, except that it is possible to play the same level / pass through the same area.


Pros:



Minuses:



Ways of implementation



Notes


This method is easy to use in combination with others, as it requires only to think of a reward and an obstacle / test.

â–Ť Emphasis on creating things


The method, though difficult to implement, can greatly help in replayability. Various options and schemes for creating objects can carry many people along (minecraft, TES V, The Witcher and others).


Pros:



Minuses:



Ways of implementation



Conclusion


At the end of the article I want to summarize all of the above, which can be useful for expanding, improving and replaying the game:

Source: https://habr.com/ru/post/310654/


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