May 21, Moscow hosted Dribbble Meetup 2016 . At this informal conference for designers were a half dozen of strong and interesting experts, represented in one of the main thematic social networks Dribbble . Framer team, Denis Shumov (M18), Andrey Gargul (Shopify), Gleb Kuznetsov (Fantasy Interactive), Alexander Laguta (m — 2 — h), Nikolai Berezovsky (Alfa-Laboratory), Rustem Musabekov (Raindrop), Evgeny Dolgov (Mail .Ru Group), Misha Petrik and Zhenya Yudin, Sergey Andronov (Hungry Boys), Oleg Andrianov (VKontakte), Mikhail Ponomarenko and Andrey Sundiev (Mail.Ru Group) and Oleg Chulakov.
There were many practically useful stories and stories from the life of designers and companies with a lively and cheerful dialogue with the audience.
Together with Oleg Andrianov, we are holding a mitap for the fifth time with the support of Mail.Ru Group and Dribbble , and this year Andrei Sundiyev also joined. Moscow mitap is one of the largest in the world . For five years, 63 speakers spoke on the stage, and there were a few thousand guests. This time we broke all records - 900 guests visited the hall (up to 600 at the same time), about 9000 people watched the online broadcast, about 130 people after the party. A good growth: 70 in 2012 , 400 in 2013 , 550 in 2014 and 600 in 2015 . The third year of the event takes place in the office of Mail.Ru Group . ')
The program was opened by Denis Shumov from the St. Petersburg studio M18 , who won in two competitions for designers from Mail.Ru Group - Russian Design Cup 2015 and launched ICQ on Dribbble . He spoke about his work and what he learned from performing tasks in a short time. This experience is very useful in the main work, so, in addition to the prizes, contests are a good opportunity to improve your skills. Denis almost won another prize, for the best narrator at the mitap.
The next was Andrei Gargul from the Canadian Shopify , who spoke about the experience of grocery work in the company.
Gleb Kuznetsov , who has recently worked in the Californian office of Fantasy Interactive , described the company's approach to working on projects.
Alexander Laguta from St. Petersburg studio m — 2 — h gave tips on working with Dribbble as a platform for company promotion. The company has a very distinctive style and many listeners were simply pleased to see Sasha live.
Closed the first half of the day Nikolai Berezovsky small workshop on working with Flinto. Last year, the tool was reborn and became more powerful in terms of animation tools. Kohl step by step showed how to create and revitalize the prototype.
After lunch, Rustem Musabekov spoke about how he develops his own product, Raindrop . He is engaged in design, and development, and marketing of a very good bookmark storage service - this is a great example for all product designers.
Koen Bok , one of the creators of Framer , came to us along with co-founder Jorn van Dijk . He spoke about the tool, his vision of the modern role of the designer and the new version of Framer, which significantly reduced the entry threshold. Kuhn was bombarded with questions at the end of the story - the product is well known and interesting to many. Koen and Jorn themselves put a lot of effort into it, encouraging meetings and masterclasses around the world.
After that, Evgeny Dolgov from Mail.Ru Group described in detail the search for a single style of illustrations, to which we arrived last year. It should be distinctive, yet scalable and easily reproduced by other designers. Zhenya went through many approaches and ideas before finding a suitable style.
According to the listeners, the best performance was a small show by Misha Petrik and Zhenya Yudin about their last year's project of pixel illustrations for the film Mad Max . The story turned out to be heartfelt and carbonic - just so we see the ideal format for Dribbble Meetup.
The last section was started by Sergey Andronov from the Hungry Boys . He recently became a member of the jury of the FWA Award , which helps a great deal of consideration and a balanced approach to the assessment of design work. Sergey spoke about how FWA works, what are its differences from other popular awards and how they help studios and designers in their promotion.
Oleg Andrianov from Vkontakte spoke about his workflow and tools. He showed how to properly configure a bunch of Sketch, Craft and prototyping tools for the team to work on several products.
Mikhail Ponomarenko and Andrei Sundiyev from Mail.Ru Group joined this year to the Dribbble Meetup organization and made the smartest calligraphic identity. They told about how the idea to use Cyrillic script came, how they brought it to mind and applied to a large amount of promotional materials and souvenirs - this year we broke our swag record.
Oleg Chulakov closed the program with a detailed story about working with interface animation - we managed to invite him on the third attempt. Oleg's studio has been actively engaged in this topic for a long time, which constantly results in a bunch of awards and interesting projects. Despite the fact that the schedule left much and was quite late, a significant part of the audience remained until the end.
This time they tried a lot of new things - a more holistic identity, designer beer, better stage design, a van with food, a broadcast with a immediately published record, a bot assistant , the official VK page , a different approach to the selection of speakers, more electronic swag. I wanted even more - we did not have time with a visual installation, did not master the Framer and Sketch workshops on the second day, didn’t give the speakers 45 minutes instead of half an hour, the van turned out to be so-so. But, apparently, not all at once :)
In terms of topics, the speeches this time were more serious, but we are always for experimenting with the format. Mitap is, after all, first of all a meeting of the community, and then a conference. I have already said many times that we want to “highlight” those who do powerful things, but are not always represented at public events. Therefore, there have always been and will be those who speak for the first time - it is very important to tell the community about them. And it is also an excellent launching pad for beginning designers, with whom mitap helps to navigate the profession and grow further faster.
It was the “every time a little more, a little better” approach that allowed us to grow out of the partisan party in one of the largest design conferences in Russia. Next year we will probably correct the format a little more noticeably - we already have ideas and a desire to fix the main schools. But the mitap will also take place on Saturday at the end of May - for example, on the 27th. Follow the announcements on Facebook , Twitter , VK , Telegram and on the event website .
PS Thanks to everyone who spoke and came to listen - it was you who made this mitp. In terms of organization this year, Andrei Sundiyev joined us with Oleg Andrianov - he, together with Mikhail Ponomarenko, made an identity and brought it to life in all directions. None of this would have been possible without our insanely cool team of internal events, and especially Asya Labunskaya - she always drowns for us and helps to realize a new idea at the last minute, instead of sending it to the forest :) The team of administrators with Sergey Cherepkov , the administrative service with Anna Latkina-Turkova - they hold the entire infrastructure of the event.
PPS Special thanks to our sponsors who provided prizes for the participants: