The digest of interesting materials for the mobile # 157 developer (June 6-13)
We are waiting for today's WWDC and simultaneously discuss the complexity of the release of the game in the app stores, already announced changes in the App Store, millions of particles on OpenGL ES 2.0, localization and UX.
If you are developing a game for Android or iOS, sooner or later you will have to start preparing for publication on Google Play and the App Store. But if you have never released a mobile game, many things and rules can be an unpleasant surprise and greatly slow down the publishing process. ')
iOS