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The digest of interesting materials for the mobile # 157 developer (June 6-13)

We are waiting for today's WWDC and simultaneously discuss the complexity of the release of the game in the app stores, already announced changes in the App Store, millions of particles on OpenGL ES 2.0, localization and UX.

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Pitfalls in the release of the game on Google Play and the App Store

If you are developing a game for Android or iOS, sooner or later you will have to start preparing for publication on Google Play and the App Store. But if you have never released a mobile game, many things and rules can be an unpleasant surprise and greatly slow down the publishing process.
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iOS

Android

Windows

Development

Analytics, marketing and monetization

Devices and IoT


Previous Digest . If you have other interesting materials or you have found a mistake, please send it to the post office.

Source: https://habr.com/ru/post/303158/


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