Beginning in 2015, a significant information boom has risen around the virtual reality market, which is supported by positive market forecasts from large international analytic companies. And the more excitement, the more these forecasts and studies come out. Such studies can be useful to us for planning a development strategy for our own VR product, for assessing the prospects for entering this market, or simply for expanding our horizons.
In this article I have collected links to all the key recent reports, to my computers to use and supplement!
2016 year
Superdata : a detailed report with an estimate of the volume and structure of the market, both in terms of money and user audience in quantitative terms. As well as an assessment of the volume of investments, the structure of game content and user expectations for the cost of devices. The report is
here .
Greenlight VR : VR developers survey results on different topics, for example, revenue expectations, experience with VR, opinion on market structure and much more. The report is
here .
Goldman Sachs : a large report on the prediction of money in each of the uses of VR, except for porn. Here
we have translated into Russian. And about porn see the report from Piper Jaffrey below.
Digi-capital : produces large positive and expensive reports, extracts from which you can regularly find in their blog
here . It is useful to keep in favorites and check. By the way, if someone suddenly bought their report for a piece of dollars, write pliz in a personal.
Miptv : A study on how VR can change television. You can download it
here .
Research and Markets : report on the use of augmented and virtual reality in medicine. The full version for big money is
here , but the free "
sample ".
2015
PitchBook : an analytical report made at the end of the year, and even translated into Russian. There is a history of creation of VR, analysis of the market structure, analysis of the investment climate, etc. The report is
here .
Tractica : a cut-down version of a paid report, which, however, contains a couple of interesting graphs on the forecast of the sold VR-devices in quantitative and monetary terms. You can see
here . To download the reduced version requires registration.
Piper Jaffrey : a very detailed, but already quite old report on the market from Piper Jaffrey, made in May 2015. The only report, which gives a forecast on the volume of the market of VR-porn. Watch it
here .
Greenlight VR : A short version of the results of a survey of VR users, designed in a nice infographic. Lies
here .
CB insights : in their
blog some interesting graphs on investment in VR.
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Ecosystem maps
I selected them in a separate item, there are a lot of them.
From GreenLight VR:
From The VR Fund:
From Goldman Sachs:
From Digi-Capital:
Interests of gamers in VR
Also identified them as a separate item.
From ximmerse:
From virtuality club
From WearVR:
This concludes the list of links and pictures for analytics on the virtual reality market. If there is something to add to my lists, then write in the comments - I’ll be happy to add to the article marked
upd and a link to the author of the material .