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The digest of interesting materials for the mobile # 145 developer (March 14-20)

In the new digest - localization for the Asian market, alternative life without Google Play, two reports on developers (Stack Overflow and Developer Economics), new tools, design and development history.







Localization of mobile games for the Asian market

Entering the Asian market for a European developer is akin to a spacewalk, only 30 megabytes heavier. Localization in Japanese, Chinese and Korean is a titanic work. It requires consideration of specific technical requirements, rigorous market research and the mentality of the target audience.

The story of the development of Cosmos on Unity

In my article, I will try to describe my experience of creating a game in two weeks, starting with the choice of genre and setting, ending with the final captions, as well as all the rakes that I stepped on during the development process, and I don’t want to step on anymore. Those who have quite a lot of experience in the development of games, the article is likely to be uninteresting, but novice developers, I think they will be able to find something interesting for themselves.

Is there life without google play? Alternatives and Application Updates

What is in the bottom line - I think that you can live without Google Play. And not only is it possible - it is necessary, the disadvantages of having a monopolist in the market are obvious. Including, if there was at least some meaningful competition - perhaps, communication with technical support would be at least some adequate, and not a formal reply with empty templates.

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iOS



Android



Windows (Phone)



Development



Analytics, marketing and monetization



Devices and IoT





Previous Digest . If you have other interesting materials or you have found a mistake, please send it to the post office.

Source: https://habr.com/ru/post/279685/



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