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The digest of news from the world of development on Unity

In our small but informative digest you will find tutorials, interviews with developers, new projects on Unity, as well as a lot of useful information for inspiration and leveling skills.



news

The Nintendo 3DS console has received support for Unity technology.
Unity announcement 5.3.2.
Release Granite SDK 3.0 for Unity and Unreal Engine.
Unity Technologies has presented the first newsletter this year.
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Developments

The dates of the Unite conference series in Tokyo, Seoul, Shanghai, Amsterdam, Southeast Asia, São Paulo, Melbourne and Los Angeles are already known.

Unity Games

Interview with the creators of an unusual game for glasses of virtual reality Keep Talking and Nobody Explodes.
John Ingold about the game Sorcery! and creating interactive fiction .
Interview about the development of the game Superhot from the company of the same name.
About creating Chambara from Team OK.
Companies NORTHWAY Games and Radial Games talk about the development of the game Fantastic Contraption.
About the game Mini Metro from Dinosaur Polo Club.
Companies Noio and Licorice talked about the creation of the Kingdom.
Development of the game The Magic Circle from Question.
The unique and lonely story of the game Pinstripe.
Melenlu Game released their first game - "Outlines".
Dungelot: Shattered Lands, Homeworld: Deserts of Kharak, Epistory - Typing Chronicles, PAMELA - fresh projects based on the Unity engine.

Training

Procedurally generated world maps on Unity C #. Article translation - by reference.
Very accessible about Unity WebGL.
Code generation in Unity.
Code save system and load in the adventure game Arrival in Hell.
Entering text in games using Intel RealSense 3D cameras.
Tutorial on working with the view from the first and third person in Unity3D.
Subtle shader : make invisible things visible.
Reflections on local cubic textures in Unity.
Video : Alternate code editor for Unity 5 - NotePad ++.

It is interesting

On the use of post-processing effects on the example of the game Arrival in Hell.
Debug Unity3D with VS Code.
6 Unity plug-ins that were used in the development of the game Punch Club.
Developer Aras Prantskevichus about 10 years of work in Unity .
"Dear Unity" - an epistolary article by the developer, in which he points to the problems of the engine .
Results of 2015 : Roman Menyakin from Unity about VR.
Video : embedding in-game video ads from Unity Ads.

Source: https://habr.com/ru/post/276783/


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