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The digest of interesting materials for the mobile # 138 developer (January 24-31)

The main news of this week was the closure of Parse, one of the best mobile backends. Outside of this - cutting resources, geolocation on Android, game optimization, the approach of virtual reality and many other interesting news.

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Compression of textures in Android: format comparison and code samples

The technology of applying textures to two-dimensional or three-dimensional models is widely used in computer graphics. This is done in order to improve the detail of objects that are represented by models. Android supports many texture compression formats, each with its own advantages and disadvantages.

General principles in creating mobile applications for the novice UX / UI-designer

After my previous posts, I often wrote guys who are starting to explore the topic of UI / UX. This is so cool, thank you! And in this article, I share the principles that will be interesting and useful for a novice.

Mission: Impossible: geolocation on Android without battery drain

Geolocation is used in a variety of tasks. Take the frequent scenario, when the coordinates of the user are not interesting by themselves, but it is extremely important to know when he enters certain geographic radii. The range of applications where it is needed is very wide - from storelists and geo-games to logistics and security.
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iOS

Android

Windows (Phone)

Development

Analytics, marketing and monetization

Devices and IoT


Previous Digest . If you have other interesting materials or you have found a mistake, please send it to the post office.

Source: https://habr.com/ru/post/276259/


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