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OpenJDK 9 is finally ported to iOS

Instructions for building a project for iOS have already been available for some time, however, simple developers somehow did not manage to run something harder than “hello the world” on real devices.

40 Minutes ago, someone Johan wrote to the mobile-dev @ openjdk newsletter that he managed to launch an application using Gluon Charm (Material Design UI) in JavaFX (OpenJFX 9) in Java on iPad mini. In my opinion this is an essential achievement!
Original text of the letter
Hi,
Thanks to the great instructions at
openjdk.java.net/projects/mobile/ios.html I have everything working
now on a real iPad.
I run an application using Gluon Charm (Material Design UI controls) on top
of JavaFX (OpenJFX 9) on top of Java on my iPad mini, so this is a
real-world complete stack.


The build for iOS under ARM 64 is performed using the Zero interpreter, since Apple does not allow dynamic assembly of code in iOS for ARM 64; for x64, Hotspot JIT is used.

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Source: https://habr.com/ru/post/275881/


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