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The digest of news from the world of development on Unity

Must-have Unity plugins, work with animation, developer experience - you know what to do with it. Happy reading and happy holidays!



news

Unity has a new partner - Engine Room Games, focused on developing games for PlayStation.
Unity 5.3 WebGL release .
WebGL becomes the target platform in Unity.
There was a remote-plugin from Google for Unity-games.
Unity has added support for downloading content "on demand . "
Unity 4.xx support discontinued
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Unity Games

Interactive fiction and arcade race: the development of Wheels of Aurelia .
A fascinating story of developers from Fantastic Contraption about creating VR games .
Wendy's dream game based on Don't Starve .
The developer of the slot game Scatter Slots about creating a project using Unity and WebGL technologies.
Ice Climber game for Android.

Training

Unity Must-have Plugins: Part 1 , Part 2 .
Level design : from Photoshop to Unity.
Creating delegates with reflection.
Video : write shaders on Unity - you can do it!
Soft shadow baking in Unity 5.
Creating a checkpoint system .
Arrival in Hell: Motion Animation .
Creating an animated boot screen on Unity 5.
Use Unity shaders to recreate Photoshop blend modes.
Port 80 Days with iOS using Unity.
A free demonstration of Realtime Global Illumination has appeared on the Unity Asset Store service.
How to start working with Unity3D - a comprehensive guide for beginners .
Work with 2D animation in Unity3D.
Basics of 3D development in Unity3D.

It is interesting

As two developers, Torchlight used new tricks to create an old school space game.
An indie style AAA studio experiment : Insomniac's Slow Down, Bull.
Context system for interacting with interactive objects.
Video: what the SMAA effect being implemented in Unity 5 is capable of .
Creating a game card War Commander: Rogue Assault on the Unity engine - the story of one of the developers.

Source: https://habr.com/ru/post/273847/


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