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On the other side of the game: an open course on game design

Already, on the educational platform "Universarium" you can sign up for the online course "Game Design: On the Other Side of the Game." The course participants will study the main stages of developing a computer game design document, find out what skills a game designer should possess, and find out what the success of the project depends on.

The course teacher is Alexey Kalinin, executive producer of Game Stream SOOO, Wargaming Minsk development center, author of 30 board games and 10 computer games.



Course program:
1. Introduction to game design. Profession game design, his role in the production process, his participation in the development of the game.
2. What is a game? The calculation of the overall structure of the game. Fun points. Game economy. Character development.
3. Terms of reference for art (models, textures, animations, special effects)
4. The social structure of the game world. Quests. Types of quests.
5. Manage online game. Content replenishment, correction of holes, acceleration and deceleration of the player’s development, monetization.
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Participation in the online course is free and does not require prior training or special education. Training will last 10 weeks - just as long as it takes to master the material, get tested and get a certificate.

You can register by the link

Source: https://habr.com/ru/post/272653/


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