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The digest of news from the world of development on Unity

We haven’t been pleased with the news about the creation of games on Unity for a long time, but now you can be sure that we have spent this time with benefit. Read the most informative, interesting, and sometimes unexpected materials in our digest.



news

Unity will stop supporting the Web Player plugin from March 2016.
Unity's vice president for the Asian market joined the cloud platform to develop MaxPlay.
First patch released for Unity 5.2.2.
John Richitello: Unity will cover 90% of industry revenue .
Unity improve Asset Store.
Gree released a tool to use Flash animation in conjunction with Unity and HTML5.
Twitter integrates its own services with Unity.
Unity shared tips on making games for Apple TV.
Unity Analytics beta has been updated .
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Developments

February 10-11, Unity Technologies will showcase its development of VR and AR technologies in Los Angeles at the Vision Summit 2016.

Unity Games

Destruction and growth in the gameplay : creating a Mushroom 11.
As a team of 15 people created Improbable - IMO, based on the laws of physics .
Ninja Slayer is cooler than anime .
Unreal mobile racing based on Unity.
Top Unity Games Jam games at NextCastle Party.
Release of the game Armikrog.
The developers of the game "Tyuryaga" will release a "one-time" shooter, in which the player is given only one life .
Media Molecule talked about their new game Dreams, the designer of the most beautiful three-dimensional worlds and mini-games .
The head of the game studio Krivorukoff about the history of the company and the Real Tank Battle project - a tank game “in the real world”.
Presentation of the game Homeworld: Shipbreakers with a demonstration of the used functions of the Unity engine .
Playing with optical illusions in Anamorphosis.

Training

Light Baking Automation .
Use texture atlases to improve performance.
Animation for games on Unity.
We create a small network multiplayer - client prediction and server negotiation.
A * Pathfinding for two-dimensional platformers: add unidirectional platforms , determine the size of the main character , make the bot follow the specified path .
Video from Unite 2015: publishing content written in Unity in browsers using WebGL.
Translation of Shader Forge documentation for Unity.
Optimizing the scene and working with light in Unity 5 - 3D tips from Rammen Speed ​​studio artist .
Creating a War Commander: Rogue Assault game card on the Unity engine is the story of one of the game's developers.
Record a webinar dedicated to working with the camera in two-dimensional games.

It is interesting

The benefits of creating tools for developing games on Unity.
Optimization of games on Unity for Android.
Demonstrate more realistic lighting and light reflection from surfaces in the next version of Unity.
Video : how to collect and use player data with Unity Analytics.
Marek Rabas: “Unity 5 is the best engine for mobile games .”
Working with enterprise-support in Unity - the experience of the international gaming company Plarium.
Technical artist Ubisoft about his work, tools for developers and game engine prospects .
What to expect from Unity 5.3 and 5.4? And that you can already feel !
Unity founder David Helgason, in a speech at the Finnish conference Slush, said that VR is a very risky business .
White Nights Moscow 2015: Unity report on how to make $ 1 million.
Webinar recording : current state of VR as technologies, tools for creating VR projects and concrete examples of creating VR applications.

Source: https://habr.com/ru/post/271325/


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