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The digest of interesting materials for the mobile # 124 developer (October 5-11)

In the next digest, the spread of Android 6.0, the new Accelerated Mobile Pages system for the mobile web, new Microsoft devices, installation of unsigned programs on iOS 9, and many other interesting materials.



Metaballs without shaders + fluid physics

I repeatedly returned to this argument in my mind and invented tasks that could not be implemented at first glance without shaders, and it was the solution of one such task that led to the creation of a game where the player controls the fluid by tilting the phone.

Run the application for Android (from personal experience)

Looking ahead, I’ll say that, firstly, this story has a happy ending rather than a complete failure, and secondly, I understand how much we were doing is different from what mobile development experts are doing and not at all I urge anyone to repeat our path. Thirdly, I share my experience and I want to show all non-specialists that with an adequate level of perseverance and the application of forces, you can do something completely new, unknown.

Adaptation of complex applications for Material Design: an approach from Aviary

When your application is rich in various functions, it assumes work not only with text and standard elements, but its original design was developed even when the interface with iOS applications and skeuomorphism met, to switch to a new visual language - truly titanic work and extremely difficult task. It is about this application today and talk.
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iOS

Android

Windows (Phone)

Development

Analytics, marketing and monetization

Devices and IoT


Digest last week . If I missed something in the search for updates, or you found a mistake - please send it to the mail.

Source: https://habr.com/ru/post/268611/


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