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Export Terrain from WorldMachin to Unity3D



This article is adapted by the editor with the Russian translation of the original manual: “Terrain export from world machine to unity” .


World Machine can serve as an excellent terrain generator for Unity. Unity also has native support for textures and splatmaps. You can create and use several layers of terrain textures at the same time. Here is a simple working code for importing into Unity areas from World Machine. Please note that, although this method works for the main localities in the unity, many advanced users can create their own local shaders, which may require a different technique.

What you need to do to export to World Machine



What needs to be done to import into Unity3D






PS: That's all for now. Perhaps there will still be a video of the whole process.

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Source: https://habr.com/ru/post/268297/


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