📜 ⬆️ ⬇️

The digest of news from the world of development on Unity

The last 2 months have been particularly fruitful for events related to the Unity engine. In the digest you will find the report By The Numbers, educational materials, news and useful articles. Keep calm and use Unity!



news

74% of all Unity mobile games are installed on Android .
Unity 5.2 is available for download.
For 3 months, 174 thousand Unity-games generated 2.5 billion downloads , according to the report By The Numbers , presented at the conference Unite Boston 2015.
Unity announced that they have already begun to work on the implementation of support for Apple TV .
The first experimental version of the Unity engine editor under Linux is already publicly available.
Updating SmartFoxServer 2X samples in the Unity Asset Store.
Unity Ads increased Best Fiends revenue by 250% .
New Yandex.Metrica for Android, iOS, Windows and Unity applications.
Updated Adcash SDK for application monetization.
Unity launched a media resource for developers .
2015 Unity Awards finalists announced.
Unity unified IAP .
')
Developments

September 21-23, Boston hosted the Unite 2015 conference.
The largest Unity community in the CIS organized the Games Jam Unity project competition .
October 13–14, Oscar Clarke - Unity evangelist will speak at White Nights Moscow 2015 with a report “How to make $ 1 million without annoying players”.
Unity Technologies announced Vision Summit - a conference on virtual and augmented reality.

Unity Games

Puzzle Esper and Alphabear , as well as a game for programmers TIS-100 , created on the basis of the Unity engine.
The developers of the game Cities: Skylines : "Do not punish your players, teach them."
The worst post - mortem is Til Morning's Light from WayForward.
Development of Lara Croft GO : make a remake not of the game itself, but of sensations during the gameplay of the classic version.
The history of the creation of King of Bugs : from IT business to game development.
The history of the development of the game Heroes of Scene : the idea, the search team and launch on Steam.
Developing an adventure game in Unity 4 and Unity 5: the experience of the creators of The Uncertain .
Rapid prototyping in Unity : the history of the development of the Ukrainian Golden Rush MOBA game.

Training

The problem of natural animation and character response to the player's actions.
A selection of C # scripting tutorials for Unity .
Multi-level multiplayer on Unity.
Composing responsive gaming music with Elias: Stampede VR game and Unity integration.
Create 2D portals using shaders.
Unity Garbage Collection : tips and tricks.
We create a small network multiplayer using Unity 5's Networking High-Level API or HLAPI. Part 1 .
Creating animation 2D sprite on the example of the game Luckslinger.
Super Light Touch Input Tutorial
Tips for memory allocation and performance improvements in C #: part 1 , part 2 .
Create a jump in Unity.
2D animation methods .
Unity3D: grouping independently moving game objects into one mesh to reduce draw calls.
Create an inspector for any scriptable objects .
Tutorial : a game in the brick breaker genre on Unity (source code is attached).
Quad Buffered Stereoscopic 3D in Unity3D.
Combining Cortana and Unity in Windows Universal games (materials from Unite 2015).
OpenAdAdapter plugin for Unity3D.
The implementation of the wave algorithm for finding the shortest path to dynamically moving objects in Unity3D on C # in a 2D game.
Using Global Illumination in its own shaders in Unity 5.
Video report by Dmitry Mindra "Unity for beginners, or How to put together a 3D game in an hour" from the IT NonStop Odessa 2015 conference.
Creating a native iOS plugin for Unity3D. Undocumented features.
Software generation of gaming 2D worlds: a description of the algorithm .
Platform for Android on Unity3D.
Creating a realistic dragon model with Unity: the experience of the developers of Time of Dragons.
Game development using Unity and 3D Intel RealSense cameras .

It is interesting

A fan made a remake of the game PT on Unity .
Design solutions that turned the Relativity game into the Manifold Garden game.
Sketchfab and Unity : the interaction of pixel art and 3D using the 2D Toolkit.
Financing tips for small game development companies.
Visual Studio Code - a guide for game developers.
Instructions : how to integrate Unity-project data into Google tables.
Experience developing games on Unity3D.
Canadian designer recreated the scene from Silent Hill 4 on the Unity 5 engine.
The first experience of game design and game creation.
A practical guide to hacking (and protecting) games on Unity.
Useful tools for Unity-developer : the choice of an expert game studio ComonGames.
David Helgason of Unity on the importance of dullness, movement against the current and mobile success.
Google Analytics with Unity3D.
In-app purchase using Soomla. Quick and easy.

Source: https://habr.com/ru/post/267901/


All Articles