For five years now I have been publishing regular reviews of fresh articles on the topic of interfaces, new tools and collections of patterns, interesting cases and historical stories. From the tapes of several hundred thematic subscriptions, approximately 5% of the worthwhile publications are selected that are interesting to share. Previous materials: April 2010-July 2015 .
Patterns and Best Practices
How to Use Photography in Branding Very sensible article by Loren Baxter on the use of photos in the interface to enhance the brand. He gives vivid examples and gives instructions on how to find his own style. ')
MailChimp Content Style Guide MailChimp has put together a good comprehensive stylistic guide for company employees. Previously, these were scattered guidelines, but now they are merged into one.
Hp grommet Grommet, UX-framework for enterprise applications from HP.
Understanding the user
Designing Web Interfaces For Kids A very sensible review of the design features for children of different ages from Trine Falbe. In each of the periods of development of their cognitive and physical abilities, which greatly affects the optimal interface.
Micro-moments Google has released a new site about micromoments - small spontaneous scenarios that users initiate on mobile devices.
Information architecture, conceptual design, content strategy
Russian Prototyping Club Anton Kartashov created a group about Origami, Framer.js, Pixate and other modern design tools. Practical questions on specific tasks, problem solving, beginner's guides.
Principle The tool came out: the cost is slightly higher than expected, but a trial version is available. The video clip looks pretty nice - there are a lot of little things that Pixate lacks and are poorly implemented in Proto.io. More details:
Overview of Principle features from Benjamin Berger . He received an early version a month ago and managed to work a lot with her. In his blog, I saw an indirect mention of the product at the end of July.
Comparing Between- and Within-Subjects Studies Jeff Sauro is about user research where different tasks are given to the same or very different respondents. In the end, he compares the pros and cons of these options. The first is cheaper, the second gives less noise.
Visual programming and browser design
WebKit Visual Styles Sidebar WebKit implements a visual visual editor of page styles. In addition to the standard panel with the code, a tab was added in the spirit of graphic editors, where you can explicitly set the basic design parameters - almost like in Sketch or Photoshop. Very cool, waiting for the same thing in Chrome.
Webflow CMS Webflow launches its CMS: not everything is clear yet, but it looks intriguing. Almost visual creation of a dynamic responsive website with a bunch of technically complex elements.
Management of interface projects, processes and teams
Applied UX Strategy, Part 3: Platform Thinking My article on platform thinking based on a recent presentation. How to stop producing documentation and start living. All this burns a lot of time for paperwork - the forces go to polishing side documents, not the product. It is necessary to perceive the work on the product as the creation and development of a platform, and not a specific release. Russian version .
I talked about this on Smashing Magazine ( mobile web and content projects ). But there was an emphasis on specific cases, and in this publication - step by step instructions for creating such a platform.
At the end there is a long list of all those thanks to whom this picture lined up and began to be introduced into practice. The original idea was simple, the first prototype of the platform appeared in mid-2012. But as more and more services were transferred to it, the vision was corrected and expanded. We have a huge number of products and questions on each of them, so that we are still on the way. Therefore, the series will continue :)
UX strategy
Paul Bryan describes his vision of the UX strategy well . It has 7 key components: a bundle with a business strategy, a client model, a map experience, comparative studies and reports, a general plan for implementing a strategy and a roadmap.
Presumptive Design - Design Research Through the Looking Glass Leo Frishberg and Charles Lambdin offer their own variation on lean UX. Not very meaningful budding with the main motive of creating “we are not understood,” but it is useful in terms of money.
Product management and analytics
Pickup Technique - How to create a product and conquer users The summer program of the Strelka & Rambler & Co institute was delivered by Rahul Sen from Spotify, dealing with the growth of user base and profits. He has quite an interesting concept of building user experience as a personal relationship. In this article, however, quite a general overview, a little more detail was in the English version . Although the most interesting thing remains in the presentation itself and, apparently, the training. Including about their models of metrics AACR (Acquisition, Activation, Conversion, Retention) and its binding in the interface.
Design x Data IDEO launched a blog on Medium on data usage and analytics in design. So far, however, just a couple of publications.
Alcatel Watch UX Denis's chic case Nevozaya about working on the Alcatel One Touch Watch smart watch interface. In detail, the iterations of the design are shown, the initial ideas and the final implementation are described. This is Alcatel's own platform, so finding solutions is especially interesting.
Thinking of Thinking About Designing Wildcard 2.0 Khoi Vinh talks about the work on the Wildcard news application, for which he was doing a fairly in-depth study of card interfaces. True, they initially planned to launch a mobile browser, but it didn’t take off and gave it up for a simpler week. The application came out recently and this is one of the most spectacular pieces on iOS this year.
50 years ago today the word "hypertext" was introduced Interview with Ted Nelson, the author of the idea of ​​hypertext. He tells in detail about how he came to this idea, how her legendary presentation took place 50 years ago and what came of it all.
The Post-Mac Interface A very long but very interesting text about the history of the GUI development from Adam Baker. He recalls the 1996 Anti-Mac interface concept from Jakob Nielsen and D. Gentner, in which they tried to rethink the classic Mac interface with the advent of the Internet. Some of their predictions came true, something did not, and Adam offers his own vision of the Post-Mac.
Trends in Newsrooms - Gaming the news Recently, the media are increasingly preparing spets.proekty and alternative presentation of materials presented in the game style. The site of the association WAN IFRA examines the most vivid examples.
I Have No Idea Translation of an article based on Brad Frost’s recent talk on the features and design philosophy of the modern web. Many key ideas come together.
People and companies in the industry
Designer bios An amusing collection of mini-biographies of designers from their personal sites and studio sites. Who submits and how.
Uideo - 374 near-design video Andrey Yakushev launched a video aggregator from domestic design conferences. The database is already under four hundred speeches.
Fresh links can also be tracked in the Facebook group of the same name.Thanks to everyone who also publishes links in it, especially Gennady Dragun, Pavel Skripkin, Dmitry Podluzhny, Anton Artyomov, Denis Efremov, Alexey Kopylov, Taras Brizitsky and Yevgeny Sokolov.More and more materials in reviews appear thanks to them.