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The digest of news from the world of development on Unity

In our digest you are waiting for the most juicy news and tutorials. Continue to enjoy sunny days and at the same time improve your Unity game development skills.



news

Unity Technologies CEO John Richitello talks about the company 's role in building the VR market .
Unity users will now have access to information about the planned development of the engine .
Alien: Isolation received 3 Develop Awards .
Unity is 10 years old .
Unity Analytics will allow you to create heat maps of game levels .
Unity Ads will work out of the box in Unity .
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Developments

Odessa will host a conference Get IT! on game development.
Open competition Get IT! Indie Prize! for independent developers.

Unity Games

Video : how the game looks Wasteland 2 on PS4 and Xbox One.
The game Feist rose from the dead: the history of development .

Training

Lessons learned in 5 years of working with Unity .
Create a realistic environment in the game - forest trees.
Enter real map data into Unity engine.
Development of the game in the genre of Tower Defense: part 1 , part 2 .
Create a simple puzzle game .
Procedurally generated 2D world created in Unity.
Working with the WorldShape tool: part 1 , part 2 .
Tutorial: create a game in the style of Bubble Breaker .
Using the Cel Shading technique of the new generation in Unity 5.
How, using Canvas, to assemble a clickable world map on Unity 3D.
The theoretical basis of the physically correct render in Unity.
Unity integration with Google Spreadsheets .
Porting Unity Editor to Linux : Things you should have done in advance.
Unity 5 UNET is a new network subsystem . Sketch on authoritarian architecture.

It is interesting

Violate the laws of physics in the game Outer Wilds.
Video : Unity Technologies has noted the best projects developed on the Unity engine for 10 years.
In honor of the anniversary of Unity, an interactive web comic about the ten-year history of the company was created.
White Nights 2015: Ruslan Grigoriev workshop from Unity Technologies.
Madfinger published the source code for Shadowgun: DeadZone in the Unity Asset Store.
Case : The history of the development of the Unity-game "Battle Sheep" for Samsung Smart TVs.
Visual effects in Unity 5 - the experience of the developers of the game Pollen VR.
Unite 2015 Conference : the main announcements and innovations of the Unity game engine.
Oleg Pridyuk, Game Insight: features of the development of mobile tactical strategy X-Mercs.
Case Speech Center : features of the development of a learning VR-service on Unity.

Source: https://habr.com/ru/post/264459/


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