
Unity Technologies CEO John Richitello talks about the company 's role in building the VR market .
Unity users will now have access to information about the planned development of the engine .
Alien: Isolation received 3 Develop Awards .
Unity is 10 years old .
Unity Analytics will allow you to create heat maps of game levels .
Unity Ads will work out of the box in Unity .
Odessa will host a conference Get IT! on game development.
Open competition Get IT! Indie Prize! for independent developers.
Video : how the game looks Wasteland 2 on PS4 and Xbox One.
The game Feist rose from the dead: the history of development .
Lessons learned in 5 years of working with Unity .
Create a realistic environment in the game - forest trees.
Enter real map data into Unity engine.
Development of the game in the genre of Tower Defense: part 1 , part 2 .
Create a simple puzzle game .
Procedurally generated 2D world created in Unity.
Working with the WorldShape tool: part 1 , part 2 .
Tutorial: create a game in the style of Bubble Breaker .
Using the Cel Shading technique of the new generation in Unity 5.
How, using Canvas, to assemble a clickable world map on Unity 3D.
The theoretical basis of the physically correct render in Unity.
Unity integration with Google Spreadsheets .
Porting Unity Editor to Linux : Things you should have done in advance.
Unity 5 UNET is a new network subsystem . Sketch on authoritarian architecture.
Violate the laws of physics in the game Outer Wilds.
Video : Unity Technologies has noted the best projects developed on the Unity engine for 10 years.
In honor of the anniversary of Unity, an interactive web comic about the ten-year history of the company was created.
White Nights 2015: Ruslan Grigoriev workshop from Unity Technologies.
Madfinger published the source code for Shadowgun: DeadZone in the Unity Asset Store.
Case : The history of the development of the Unity-game "Battle Sheep" for Samsung Smart TVs.
Visual effects in Unity 5 - the experience of the developers of the game Pollen VR.
Unite 2015 Conference : the main announcements and innovations of the Unity game engine.
Oleg Pridyuk, Game Insight: features of the development of mobile tactical strategy X-Mercs.
Case Speech Center : features of the development of a learning VR-service on Unity.Source: https://habr.com/ru/post/264459/
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