
Rare Studio, which has been pleasing fans for almost 25 years, with completely unlike, original and often frankly psychedelic toys, announced its intention to release in September the sequel to one of the most dearly loved by the public of its hit - Viva Pinata. The game, which with the release of the second part of “Trouble in Paradise” will become a series, will be side by side in the list of achievements of the studio with such masterpieces as the immortal Donkey Kong and Battletoads.
The story of candy-stuffed paper pin-little animals, which is so loved on holidays to beat American children with bits and bites, attracts with its desperate joie de vivre and is radiated with light from the very heart, which is colored with every imaginable and inconceivable colors. Children and adults, the happy owners of toys for the XBox (to present it in the PC-version is quite difficult), sitting down at her, instantly immersed in a slight euphoria, from which you really do not want to leave.
Taking the opportunity (for which I would like to say a big thank you to Lera Tvardovskaya), we interviewed the creators of the game.
I have a friend, a fighter who matures in a bloody 3D-shooter who plays Viva Pinata secretly from everyone with a smile of childish happiness on his face. You make this world a better place than jokes. Tell me, is a place in paradise already reserved for you?')
No, in my youth I treated my younger sister very unkindly. To erase all past mistakes takes a long time.
Who comes up with new pinyatok for the game? Where do you get your inspiration from?We create the whole game ourselves. Designers choose interesting animals, and then the artists give them the appearance, “like those of piñatas”. We try to do things that make us laugh ourselves, and we hope that people will appreciate the joke.
Don't you plan to somehow change the appearance of the characters and the style of the game? What about gothic pinyatok?No, we like the way things look. And still there is nothing like Viva Pinata.
Will there be any changes in the gameplay? Maybe pinyaty will live in the world of passions, like the characters of Sims 2? What about some other genres.
Oh, we add a lot of different things. Let's make races between piñatas, teaching them different tricks, their interaction with toys. There will be many surprises, to find which is an important and interesting part of the game. Well, let's add something that golf lovers will enjoy.

Action Trouble in Paradise, as before, takes place on the magical island of Pinata Island. The cunning professor Pester, together with his gang Negodyaev, erased all the computer records of Pinata Central, as a result of which the holidays and parties were in jeopardy. To help Pinata Central, players must gradually restore the computer database, sending piñat to holidays around the world. Gamers will not only have to destroy Professor Pester’s villainous plans, but also to breed and maintain Pinyat Gardens. In addition, you have to connect the imagination and use the imagination to attract, capture, protect, train and keep more than 100 different types of piñat.