For five years now I have been publishing regular reviews of fresh articles on the topic of interfaces, new tools and collections of patterns, interesting cases and historical stories. From the tapes of several hundred thematic subscriptions, approximately 5% of the worthwhile publications are selected that are interesting to share. Previous materials: April 2010-April 2015 .
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Absolute vs.Relative Timestamps: When to Use Which UX Movement editor-in-chief examines the relative and absolute value of time and date in the interfaces, trying to figure out when to choose which format to use.
Jamie Appleseed offers cheap personalized search results pages . They often display only the main characteristics of the product, but for many of the queries they deal with secondary parameters. Baymard offers to display additional information related to the current request next to the product, so that the user can compare products without moving back and forth between the list and the product description.
3 ways friction can improve your UX Dina Chaifez that it does not always make sense to make the process of interaction with the product perfectly smooth and licked. Sometimes specially left or designed small "roughness" can increase user engagement and create richer impressions.
Google Design Update Android M was shown at the Google I / O 2015 conference, and the guidelines for all platforms were seriously updated . On the Google Design website, instead of tile cards, the Roboto Mono font is actively promoted - perhaps this year we will see a boom of interest in monospaced ones.
The Psychology of Pricing - A Gigantic List of Strategies Working with prices, their display is an important part of the design for conversion. Nick Kolenda prepared a very, very cool review of the psychological strategies and design methods of product pricing methods. Bookmark and reread regularly. Such powerful things come across every few months.
Secrets, Lies, and Account Recovery Questions | Google research on problems in the use of secret questions during registration and password recovery. Besides the fact that they are poorly remembered and easy to pick up, there are other problems leading to a decrease in the level of security of user data.
Fingers, Thumbs, and People Steven Hoober has gathered the main points from his research over the past couple of years.
Google Ventures On How To Design A Killer Website Michael Margolis from Google Ventures talks about the foundation’s experience with e-commerce services. They derived the general principles of shopping funnels that work in a wide variety of situations where a customer selects a product or service. Interestingly, they are quite widely looking at the task.
Information architecture, conceptual design, content strategy
Think with Paper by FiftyThree Paper application for drawing on the iPad is now sharpened and under the sketches of interfaces and diagrams. It automatically converts the sketches into clear figures and allows you to present the final work in a pleasant way. True, a parody of him appeared immediately .
Content-First Design Steph Hay writes about content prototypes that collect all the content used in a product. They facilitate including conducting user research.
Design and design of interface screens
On the Wrist: Android Wear vs.Apple Watch Luke Wroblewski compares the principles of operation and features of using Android Wear and Apple Watch. He concludes that, at the moment, on the smartwatch, first of all, actions are needed, not applications - they are too heavy.
In the article that appeared a little earlier, Luke says that removing the visible part of the interface often simply transfers it to the user's memory - he needs to know all the gestures, hotkeys and other actions that are not clearly shown in the interface. He cites the example of Android Wear and Apple Watch, where you have to remember a lot to work with the interface.
Why the Best Wireframe Style Is No Style Anthony T recalls that wireframes should be black and white, without using spectacular styling, as you can see more and more on the same Dribbble. Their task is to convey the structure and logic of the screens, in order to proceed as soon as possible to the design, and not to be a separate selling tool. Translation into Russian .
Getting fluent at the language of iconography Wenting Zhang writes that some icons denote nouns, and some - verbs, and it is important not to combine them. He also develops the theme of a single language of icons, because they do not accidentally use fonts, and the first writing systems used hieroglyphs, i.e. also icons.
Qualitative Research Software Last Wednesday OptimalWorkshop released a very useful tool for storing and searching results for your user research. They are trying to solve a real problem - often the results of testing are stored in disparate documents in different places, and the information inside them is in no way semantically linked. Here, everything is in one place, tagged and linked. Now the tool is pretty simple, but I think in a year or two the guys will make a normal usability tracker of problems and solutions.
The user is my mom Return of a recent interface testing service drunk: a service where its owner’s elderly mother tests your design. A little about him .
Asking Probing Questions During a Usability Study Column UXMatters, in which a group of experts answers the question "What to do if during the study the user did not notice an important interface element."
Revisiting: Visited Joel Califa that it's time to finally remember about one of the key CSS attributes: visited for links and mark the already visited again. It offers several solutions for low-cost implementation in the context of the fact that many developers reset standard CSS in their code.
Input Type Sandbox Aaron Ladage launched a small test utility to check all different types of input fields in different browsers in the large and mobile web. Smashing Magazine published an article with an analysis of the main findings . In this thread will be collected features of the web forms in different browsers.
How the team Vox Media . They have two types of commands - built-in, which are engaged in the product itself and instrumental, which make solutions common for the whole company.
Understanding Stakeholders Through Research Jim Ross describes the process of gathering information from customers and stakeholders. Why do we need such research, how its stages are built, how best to conduct working sessions and what should be the result of all this.
Flawless app - Collaboration tool for developers & designers A technological solution that improves the collaboration of UI designers and front-end developers in remote projects. The service allows you to automatically create guidelines and compare the initial design with the implementation of the developer. In late July, comes out beta. The authors are open for communication with those who are familiar with the problem of wasting time on manual creation of guidelines and muddy checking of the implementation "by eye".
UX Management Roundtable: Challenges 2015 Informaat describes the main challenges facing modern design managers. Constant development of design teams, their integration into a flexible development process, ways to share research findings from all companies and contractors, increasing influence in the company, using big data. A sufficiently detailed PDF with answers to these questions is attached to the article.
User Experience for Product Designers Paul Hershey well described the standard process of designing and designing interfaces in the modern realities of transferring most of the work to the browser. The description of some stages, of course, can be expanded, but the general overview is good.
You Won't Believe What About You Product Scott Sehlhorst’s article on five product strategy lenses that help shape concrete plans. Consumer and industry trends, competitive environment, financial health of the product, technological environment, operational efficiency.
Sweating the UX Details Stephen P. Anderson’s fresh presentation on the difference between product requirements and experience, as well as key components of the achievement of the second component - culture, processes and values.
2014 Design Value Index Results and Commentary Jeneanne Rae from the Design Management Institute talks about the Design Value Index (DVI) market value for companies that actively invest in design. True, it works only for large and long-existing companies and has a lot of reservations, but in any case it is interesting. Translation into Russian .
15 Mobile UX Facts and Insights 2015 Jeff Sauro provides a selection of facts about mobile and tablet users. These are numbers of statistical and user research related to the general points of use and work with specific services.
The ATAP Google Lab introduced the Project Jacquard wearable electronics initiative at Google I / O 2015 - it is named after the legendary industrial loom, one of the symbols of the technological revolution. He is also supervised by Ivan Pupyrev.
Designing for the Internet of Things is a free 270-page book from O´Reilly. Includes selected chapters from the five books of the publishing house about the Internet of Things.
Why mobile first may already be outdated Intercom's Paul Adams predicts the decline of the Mobile First approach. It is necessary to design for a system of screens and come from a user's task, some tasks are more natural to solve on a mobile device, and others on a big screen. There is no general approach that works for everyone.
We Tested How Googlebot Crawls Javascript And Here's What We Learned Adam Audette talks about experimenting with the Google search robot. SEO experts say that you cannot use hidden content on the page that is activated using JavaScript - search engines do not index it. But in fact, it turned out that many of the sought-after situations work themselves out for themselves. SEO often restricts designers in this regard, but perhaps it will end soon.
The Future of Web Design A funny look at the history of web design, where Mike Sall is trying to compare its milestones with the general history of art. It is arguable in some places, but the point of view is interesting.
wwwhere Another collection of resources and materials for those who make websites and services.
A quick addition from Peter Merholz . Perhaps the purchase of Lunar is related to the success of the Frog in their billionth project with the Disney Magic Band. MicKinsey also wanted to stake out a place in the design strategy market.
UX STRAT 2014 Report on the second day of the conference UXSTRAT 2014, which was held September 7-9 in Boulder, Colorado (USA).
MX 2015 Video from the MX 2015 conference, held April 20-21 in San Francisco (USA).
Service Experience 2014 Video from the Service Experience 2015 conference held November 13-14 in San Francisco (USA).
Fresh links can also be tracked in the Facebook group of the same name.Thanks to everyone who also publishes links in it, especially Gennady Dragun, Pavel Skripkin, Dmitry Podluzhny, Anton Artyomov, Denis Efremov, Alexey Kopylov and Evgeny Sokolov.More and more materials in reviews appear thanks to them.