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Product design digest, April 2015

For five years now I have been publishing regular reviews of fresh articles on the topic of interfaces, new tools and collections of patterns, interesting cases and historical stories. From the tapes of several hundred thematic subscriptions, approximately 5% of the worthwhile publications are selected that are interesting to share. Previous materials: April 2010-March 2015 .

Product design digest, April 2015


Patterns and Best Practices


UX 365 - Discovering user experience
Hannah Atkin in his blog collects a visual dictionary of UX-terms.
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Baymard E-Commerce Product List Usability
Excerpts from Baymard Institute’s product listing pages on e-commerce sites:


Banish the Hamburger Menu, Adopt Pizza Menus
Nielsen / Norman Group talks about the inefficiency of the burger menu and offers more modern options: pizza menu and sushi menu for the Eastern market. Continuing the theme:


6 types of digital affordance that impact your UX
Paula Borowska describes 6 types of Affordants.

Mobile User Experience: Limitations and Strengths
Raluca Bidiu from the Nielsen / Norman Group has gathered a good selection of the current state of the strengths and weaknesses of the mobile context of using services. It is interesting, however, that while the company's website has not been adapted for phones yet.

Applications "Jellyfish": how to get some five
Circa offered an unobtrusive way to get app evaluation from users. For Meduza applications, this solution gave a great exhaust.

Understanding the user


ReactiveDesign
A selection of principles for the perception of the speed of the interfaces.

Practical empathy
The second chapter of the book Indy Young. "Empathy brings balance." Continuing the theme:


7 Things Every Designer
Good accessibility note from Jesse Hausler from SalesForce.

The Key to Improving Digital is ...
An overview of research and concepts on how synchronizing communication across all channels helps to convey the meaning of a message accurately. Only 7% of the meaning is conveyed in words, the rest is tonality and body language. The article examines ways to raise this figure in online communication.

Information architecture, conceptual design, content strategy


Can 'User-Experience' Experts Become 'Customer-Experience' Experts?
Some traditional UX agencies are starting to try themselves at CX. Toby Bottorf o transition from User Expereince to Customer Experience.

Content Migration Alone
Kara Pernice from Nielsen / Norman Group provides recommendations on content migration when redesigning intranet sites. It is important to filter unclaimed information and not pull it into the new version.

Design and design of interface screens


Design Universal Windows Platform (UWP) App
Microsoft has published guidelines for the design of universal applications for Windows 10. The general principles of adaptive interfaces of the new platform, as well as templates, are true, for some reason, only for PowerPoint and Adobe Illustrator. In the last days of April, the Build 2015 Developer Conference was held, part of the presentations of which were devoted to design:


Nokia 1100 - The PSD mockups you've always wanted
On April 1, Aerolab Studio prepared the Nokia 1100 template in PSD. After that, the designers at Dribbble were actively involved in the translation of known applications for this format . They also promise the Casio F-91W electronic clock pattern. And a bit more:


New for Material Design


New for Apple Watch


New for Android Wear


Modern editorial CMS


Publishing Tools


Mailing Lists


New to Sketch


New for Pixate


New for InVision


User research and testing, analytics


The three lenses of usability evaluation
David Travis from UserFocus cites three approaches to user research, which show well the connection of methods with the company's overall strategy. A good example of adjusting an extensive toolkit UX-specialist for a specific situation.

The Future of UX Research: Uncovering the True Emotions of Our Users
A review of the current state of psychophysiological research from Andrew Schall.

Do You Notice Your Design Elements? 3 Ways to Find Out
Jeff Sauro describes three ways to find out that users meaningfully saw something in your design - polls, eye-tracking and observations. Each of them has its own reservations, because a person’s gaze may fall on an element unconsciously.

How to Measure Your Reliability of Your Methods and Metrics
Jeff Sauro offers four ways to verify the reliability of user research methods and metrics. Comparison of the opinions of different experts, repeated surveys, the variability of the order and set of questions, the division of respondents into several samples.

A Guide to User Testing
A quick reference to the types of usability testing methods by Jerry Cao. Continuation and full version of the reference book describing more than 30 testing methods in the book from UXPin.

User polls


No More Pogo Sticking: Protect Users from Wasted Clicks
Aurora Bedford on how to use analytics in order to identify cases of pogo sticking - when users search for information, go to the page and immediately come back, after finding what they expected.

Wargaming executives on researching player behavior in World of Tanks and other games
How does the analytics team at Wargaming. On tasks, audience, tools, approaches. Continuing the theme:


3 Reasons Why Crowdsourcing Fails
Craig Tomlin identified the three main problems of user research using surveys on the site. Non-representative sampling, people's words are at odds with their behavior, incorrect questions.

Visual programming and browser design


An In-Depth Overview Of The Living Style Guide Tools
Robert Kharitonov made a good review of tools for maintaining live guidelines on Smashing Magazine. It's great that they are divided into classes of "maturity" and opportunities. Continuing the theme:


New scripts


Cutting mobile design


Work with SVG


Work with color


Layer overlay effects in modern browsers


New to Quartz Composer



Work with CSS animation


Work with Flexbox


Metrics and ROI


Can Good Design Be Measured?
An offshoot of the Pamela Pavliscak series on design measurement.

Management of interface projects, processes and teams


Yuri Vetrov - From Design Team to Design Culture
My presentation from the CodeFest 2015 conference on how to move from building a design team to building a design culture. This is the fourth part in the series about the UX-strategy - by the summer it will appear in the form of an extended article. The third, by the way, is now being read by UXMatters.

Five or seven years ago, everyone was talking about the right processes, but now they are no longer enough - this is rather a hygienic requirement and a guideline. They help out common values, thanks to which the whole company can become a design team. This presentation is about building a design culture, which depends on three components - the team, the leaders and a set of basic procedures. Some of the topics did not have time to open in this format, but for the article the picture will be more holistic. Continuing the theme:



Git Large File Storage
GitHub has opened up the ability to track the versioning of large files, including media and graphics. This is an explicit invitation for designers to connect to one of the most popular collaboration tools. Announcement with a little explanation . Continuing the theme:


4 Things Strategists Can Learn From UX Designers
At SXSW, Google conducted a panel dedicated to the collaboration between UX designers and product strategists. Under the link short squeeze from it.

Resist the redesign
Alina Senderzon from ZURB writes about redesign, at least making changes to the product. One of the reasons for this desire is the gradual accumulation of differences in products, which is often expressed in the difference in buttons. It also manifested itself in our team, although the reasons are not only in designers - only a technological solution can solve this problem once and for all. Continuing the theme:


How To Become A UX Leader
Robert Hoekman Jr also writes about what the UX leader should do.

Becoming Design-Infused: 2 Necessary Mutations to Organizational DNA
Many companies are trying to become more design-oriented, but few of them get it really. Jared Spool on why sometimes a product with a perfect UX can fail on the market and two secrets without which such a transformation is impossible. First, without a change in the business model and business processes, a complete transition is impossible. Examples, however, are not that scalable. Secondly, we need internal motivation in the company, the desire of an organization to change in order to find its real vocation, and not just change, as a reaction to competition and changes in the market situation. They also launched a new UX Advantage brand conference on UX strategy.

When Change Is Constant - A Spiral UX Design Model
Hang Guo offers a spiral model design process. It is based on the classic spiral design model with adaptation to the specifics of UX. It is not very clear why it is needed and how it differs from flexible methods, but in the piggy bank of concepts it will fit.

Design Collaboration in the Enterprise: Building the Foundation of Brilliance
New book UXPin about collaborative technology work and interaction in the design team.

Product management and analytics


Features Roadmap Make
Scott Sehlhorst writes about the differences between roadmap and backlog and other documents describing product functionality. He answers the question "why", and not just "what" and "when."

Cases


Uninvited Redesigns


The Score Bug: A Case Study For Digital On-Screen.
An interesting solution for sports broadcasts. Juan J. Ramirez offers to expand the block of the match status and show the timeline of the main events in it.

Burger design


Designing urban walks
Anton Repponen and Danil Krivoruchko on the work on the mobile application Urban Walks.

Story


The demo
The Demo opera based on the epoch-making presentation of Douglas "The Mother of All Demos". The thing is dubious, but the fact of being in culture is fun. A little more . It was attended by many of those who worked with Douglas, including his assistant at the presentation of William English .

Trends


Trends 2015


The fall of the designer
Eli Schiff, a master of level 80 discourse, writes very interestingly about the role of a designer in an era when, on the one hand, visual style has become ultra-minimalistic, and professional requirements expect a specialist to change focus on working in code. Not all the promises in the article are sensible, but he looks at the problem from a large number of points of view and gives many interesting quotes. All parts of the series:


Why We Need A Haptic Design Language For Wearables
Immersion offers a TouchSense Core design language and platform for wearable devices that will allow them to be used more subtly and intelligently. Notifications are divided into five types - urgently, later, in the usual and background, system, and for each of them describes the principles of good design.

Design for virtual reality


Design for phablets


Car Interfaces



Gridset Responsive Report 2014
Gridsetapp publish the results of a study of modern design. In particular, how responsive design influenced the minds and moods of designers and companies.

Rolling out the mobile-friendly update
Since April 21, the issue of Google on mobile pessimizes sites not adapted for phones.

What is an Object-Oriented Experience Design?
Sharon Carter examines the concept of object-oriented interfaces. This is a convenient way to describe a design that makes it easier to work with possible actions and communicate with developers.

Welcome To The Brave
An interesting trend - large companies sponsor the work of artists and researchers. For some, this is marketing, but, for example, Autodesk considers this a powerful method of user research, when they see the process of how a consumer works in all its details and at all stages.

Web UI Trends Present & Future: The Elegance of Minimalism
Fresh book UXPin about modern trends and minimalism.

Internet of things


Interfaces to the cinema


For general and professional development


Web design stack
A collection of tools and services for the web designer. Design, development, production, management, marketing, training courses and job advertisements. There is also a section with cheat sheets and news from the design world. Everything is conveniently cataloged, regularly updated and receives a rating of the authors of the resource.

The Golden Ratio - Design's Biggest Myth
John Brownlee from Fast Co Design launched a discourse on the topic of the golden section. He dug up the source of the myth of his omnipotence in creating harmonious design. He is often credited with including Leonardo da Vinci, although he simply helped a friend draw up a book on this topic. This is one of the clearest examples of post-rationalization and the search for patterns, even where there are none.

In the response article, Darren Crescenzi, included in the list of the most creative people by the version of the Fast Company, severely and extensively criticizes the article . Somewhere with facts, somewhere on an emotional level.

White Space in Web Design (The Power of Nothing)
Another book UXPin, about free space in the design.

Online Courses


Advice from UX Heroes: 9 Golden Nuggets
Rian van der Merwe says that it is necessary to be careful of rushing to extremes and not retraining designers as developers. Otherwise, they finally turn into performers from those who should think about products.

Negligent designers


Advice from UX Heroes: 9 Golden Nuggets
The host of the podcast UX Intern Wesley Noble talks about what he learned during his time of reference.

People and companies in the industry


Weays work
Site Ways We Work collect interviews of designers and other product specialists.

Excerpts from the book Khoi Vinh "How they got there"


Excerpts from the book "Helvetica / Objectified / Urbanized: The Complete Interviews"


Conference proceedings


UXPeople - Conference on Design, UX, Interfaces and Interaction Design
On June 5, UXPeople 2015 conference will be held in Moscow in Infospace.

UX STRAT 2014, part 1: Overview and Workshop Reviews
Pabini Gabriel-Petit's report on the first day of the UXSTRAT 2014 conference, which was held on September 7-9 in Boulder, Colorado (USA).

Conference Review: UX Strategies Summit 2014, part 2
Pabini Gabriel-Petit's report on the second day of the UX Strategies Summit 2014 conference, held June 10-12 in San Francisco, USA.

Fresh links can also be tracked in the Facebook group of the same name. Thanks to everyone who also publishes links in it, especially Gennady Dragun, Pavel Skripkin, Dmitry Podluzhny, Anton Artyomov, Denis Efremov and Evgeny Sokolov. More and more materials in reviews appear thanks to them. For ease of navigation, I started collecting a list of "branches" in a group with reviews.

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Source: https://habr.com/ru/post/257685/


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