The digest of interesting materials for the mobile # 99 developer (April 13-19)
From the new digest you can learn, for example, how to create a game achievement system, how to improve application performance, how to make plug-ins for plug-ins or to extract data from Apple devices, how to develop "family" Android applications. Have a nice spring and successful applications!
I always find it difficult to answer the question: where do ideas for games come from? But this time, I can more or less accurately say that this idea was born to me when I saw the World of Tanks banner on one of the sites.
I was swallowed by endless data processing: game comments, posts on forums, direct communication with players, changes in game ratings. I made and continue to make a bunch of mistakes, but I also learned some invaluable lessons. And this knowledge can not be kept secret.
The article does not pretend to a very deep level; rather, I want to tell you that performance is not only “faster from NDK to C ++” and “save memory, but garbage collection will often run”, but this is a whole set of measures, because that performance problems do not arise when one function is slowly running, but in combination.