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Editing WebGL shaders on the fly - now in Chrome

Less than two years have passed since the opportunity to edit shaders on any site using WebGL appeared in Firefox . And now such an opportunity appeared in Chrome. However, this opportunity should be thanked by Google employees, but by an independent developer who was tired of waiting for the weather by the sea.




The Spaniard Jaume Sanchez recently announced, and now has put on Chith an extension for Chrome, in general, repeating the functionality of the Firefox shader editor. The extension is quite workable , although traditionally there are some unsolved problems with which many readers of this news could well help the author.

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Source: https://habr.com/ru/post/255211/


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