Spring is the time to replenish the arsenal of knowledge and begin to create something incredible. Especially for this, we have collected the latest information from the world of video game development.
Making games
On gamasutra.com they told
how to avoid visual confusion in games.
Game mechanics:
how to create AI games about hockey.
HTML5 Mobile Development -
Report from the Brisbane Game Tech Meetup.
How to create the
effect of dust in Unity.
Tips and tips
on optimizing skeletal animation.
Persistent Mapped Buffers in OpenGL - a new way to move data from the CPU to the GPU.

Visual tools
to fix bugs in the game.
Mikhail Luzhanin continues to acquaint us with the mysteries of
creating a game using Blend4Web.
An article appeared on Gamedev.ru, which describes in detail
how a beginner can make the first game and sell it on Steam.
AuraSoft team updated
its Skyline game engine to version 0.9.2.
On the portal GCup you can see the official lessons of
Unity3D and DAZ Studio with translation into Russian.
Video: IgroMix on
how to add a game to Steam Greenlight.
GameSalad for Mac
designer 2D has been updated . Version 0.13.6 allows you to use gamepads for Android, Kindle, Fire TV and desktop games on Mac, also added the ability to publish projects for Amazon Fire TV.

Clockwork Chilli
has released its gaming HTML5 WADE engine , updated to version 2.1.

Fundamental concepts of the
combat system in games.
An interesting article
about mobile game design from the portal gamasutra.com.
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news
Phil Spencer talked
about plans for Xbox One, HoloLens and Windows 10.
There were news
about streaming games from Xbox One to a computer or tablet with Windows 10.

Nicholas Douzett told
how developers are planning to combine the PlayStation 4 and Project Morpheus.

Microsoft CEO Phil Spencer explained why the company
is still not participating in the race for VR-supported devices.
Nvidia introduced the new
Titan X graphics card with 12 GB of RAM.
Sony shared
their plans for the future.
SuperData claims that by 2016 there will be
about 11 million people using VR devices in the world
.
EA closed the Maxis Emeryville studio , founded in 1987, which was remembered by many gamers by such franchises like SimCity and The Sims.

Together with the UE4 source codes, laid out in free access, the
developers will receive and C ++ PhysX 3.3.3 sources , as well as libraries of tissue processing and destruction. This means that now all users of UE4 can modify the codes of this physical engine, providing their improvements to include them in future versions of PhysX and UE4.

Epic Games organized a
fairly large fund to support working with Unreal Engine 4 - Unreal Dev Grants.

Google has announced
new tools for Android developers.
Revenue from mobile games
will reach $ 34 billion by 2019.
John Richitello assured that Unity
will not be sold in the near future
and will remain independent.
Curve co-owner Jonathan Biddle
goes into indie development.
Yoan Fanis, who worked at Ubisoft for 14 years and created Valiant Hearts,
left the company.
Apple Watch
will go on sale April 24.
App Annie has published a
list of top grossing mobile publishers.
Crytek has published
some more screenshots of the CryEngine engine.
Sony
closes the PlayStation Mobile.
WapStart conducted a
large-scale study of the Russian mobile Internet
audience in 2014.

The winners of
BAFTA in the field of video games have become known
.
Phil Harrison
leaves Microsoft. For three years he worked as a vice president.

Microsoft lead the console
industry to free-to-play.It is interesting
Oblivion designer, of course, regrets something,
but certainly not about the famous horse armor for $ 2.
The author of the portal Polygon touched the
final (seemingly) version of the Steam controller.
An interesting article
about the moral limitations in the stories with the plot .

The process of creating a
design for Half-Life.
Eight classic video game genres
that can become relevant again.
Ginger Maceda from EA told
how to attract women to the gaming industry.
Ten gaming post-mortem that must be read by each developer.

What is required in the game to win:
about skills, luck, yomi.
Nine rare and
underrated genres of video games.
Hobbygamedev recommend: while you're new to the industry, choose goals that you can do.

Adriel Vallik told
how to use limits and restrictions for your own benefit.
Honest Review of
Nvidia GeForce GTX 970.
Borat Pfeifer
advised indie developers not to get involved with publishers.

120 developers
staged Gaim Jam (Train jam) right on the way to GDC. They managed to create 50 games during the 52-hour journey.

Nathan Grayson shared his
thoughts on the future of Steam Greenlight.
Portal alistdaily
presented the top 10 video bloggers who talk about games.
Infographics on how the game industry has grown lately.

Must read: 150 useful
books for game developers.
How can an indie developer
get into the console market?
What is Twine?
Interactive
gaming music in LittleBigPlanet 3.
Postmortem
games Tropico 5.
Predictions in the gaming industry:
an article about the importance of analytics.
Independent does not mean alone. An article on
how to build a small indie community.
Rami Ismail, co-founder and head of the department of strategic development in the independent Dutch studio Vlambeer,
said that this is not so with the gaming industry and why this is normal.
Sumoman: the
story of the withdrawal of the game on Steam Greenlight.
Graham McAllister
told about the problems that arise for developers in determining the target audience of the game.

Randy Pitchford and Rue Virasurie discussed the ups,
downs and prospects of independent AAA projects.
Portal thg.ru conducted
a performance analysis of Dying Light.
Creative director Plarium
dispelled 8 myths about gaming writers.
Victor Surkov gave some useful
tips to the creators of the game “Killing Hockey”.
On the siliconrus.com portal, the
developers shared their thoughts on updating Unity and distributing UE4 for free.

Why do mobile game developers
buy ads at the Super Bowl?
The editorial staff figured out
what Elon Mask and SpaceX needed at the game developers conference.

Teig Kelly, a consultant in the gaming industry and the creator of the popular blog What Games Are, wrote for TechCrunch a column
about the problem of one-day games in the mobile market.
How indie developers get into publications publications -
tips editor VentureBeat.
The Verge has published material on how the creators of the popular MOBA game League of Legends
are fighting obscene vocabulary and offensive statements in in-game chat rooms.
Nikolay Armonik shared with the EmpathyBox blog his reflections
on the present and future of virtual reality technologies.
Four developers told what they learned from mobile games, the
releases of which did not lead to anything.
Twelve
tips to indie developers.
Female characters in runners
are more expensive than male ones.
The color of magic:
Terry Pratchett and video games.
Kitchen Riots talked
about the gaming analyst profession.VR news
A bit of discussion on
whether VR will be the next video game “chip”.
On eurogamer.net
published an article on Steam VR.
Epic Games and Weta Digital at the exhibition
demonstrated the capabilities of the Crescent Bay system , featuring a small demo of the game Thief in the Shadows, in which you could meet Smaug.

Sony may show the first full-fledged
games for Project Morpheus during E3 .

A little about HTC Vive,
Valve's VR system .
Game news
Harmonix
are working on Rock Band 4. The game will be released later this year.
The game was presented Beyond Eyes , the main character of which is a blind girl.
Wasteland 2 will be released on Xbox One and the PlayStation 4 this summer.

Heat Signature is the second project of Tom Francis. In an interview with Polygon,
he shared the story of its development.
Journalists of the portal Polygon played Boxboy - the
latest Nintendo platformer.
Danganronpa 3 is already in development , but still in very early stages.

A fun game about spiders,
which can be defeated only with the help of the moon. Yes, yes, the one in the sky.

"Exploding Kittens" collected
more than $ 8 million on Kickstarter.
Game Freak Studio
creates a game for PS4, Xbox One and PC.
The Internet has got an archive of old games
that run under MS DOS.
Uncharted 4 was
postponed for 2016.
Moder
added a local co-op in Resident Evil: Revelations 2 a week earlier than Capcom did.

Rockstar again transferred the
release of GTA V to PC.
The film on Halo, directed by Ridley Scott,
can already be viewed in the digital version.
Dragon Age: Inquisition
became the game of the year according to the SXSW Gaming Awards.
Elite: Dangerous will be released
on Xbox One this year.
Hotline Miami 2
blocked in Australia.
Bethesda announced
Wolfenstein: The Old Blood.
Top 20 most
popular games of January.
The development of the sequel Titanfall and its
output on various platforms are confirmed.
Mortal Kombat X
will appear on mobile devices.
This War of Mine is
ported to iPad.GDC
News GDC in the
retelling of "Disgusting men."
Conference digest
from the portal Polygon.
Gamasutra shared knowledge gained at the GDC.

Peter Cardwell-Gardner spoke about the pilgrimage
to the first gaming conference in his life.
Alistdaily told
what lessons the conference presented.
Plarium's GDC Digest:
Part One ,
Part Two.Press
A new
issue of the DF MAG e-PDF magazine from Dendy Forever has been published
. This magazine is entirely devoted to retro games, emulation and other related topics, one way or another connected with video games and gaming industry.
FPS magazine number 34 has been published
.Podcasts
Appliances and Artistry, Issue 17 -
Windows 10, HoloLens and the new Microsoft.
Appliances and Artistry, Issue 18 -
Security in the digital era.
Appliances and Artistry, Issue 19 -
Patents in the field of IT.
Technique and artistry, issue 20 -
The role of technology in the modern world.
AppTractor Podcast:
Mobile Development News.
March
Giant Bombcast.
Podcast about games:
for children.
Podcast about games:
for Facebook.
Podcast about games:
indie.
Podcast about games:
genre and setting.
Podcast about games:
mobile games and western approach.